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MetalMeshletCulling

A simple demonstration of Metal 3.0 mesh shaders

Install / Use

/learn @metal-by-example/MetalMeshletCulling
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Metal Meshlet Culling Demo

A simple example of how to use Metal mesh shaders to perform coarse visibility determination of meshlets by frustum culling and normal cone culling.

System requirements: Xcode 14, macOS 13.0, Metal 3.0

A screenshot of the mesh shader in action

View on GitHub
GitHub Stars59
CategoryDevelopment
Updated2mo ago
Forks4

Languages

Objective-C

Security Score

80/100

Audited on Jan 8, 2026

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