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Cities2-MCP

MCP and agent skills for Cities: Skylines II knowledge and mod project workflows.

Install / Use

claude mcp add mayor-modder -- npx -y github:mayor-modder/Cities2-MCP

If the server publishes to npm under a different name, use that package instead — check the repo README.

About this skill
🔌

MCP Server

Model Context Protocol server

Quality Score

73/100

Category

Automation

Supported Platforms

Claude Code
Claude Desktop

Tags

Our assessment of Cities2-MCP

Cities2-MCP scores 73/100 on our quality scale, 2630th of 2,896 Automation skills we index.

Its MCP Server is 5.9 KB long, well organised into 10 sections and no code examples: a thorough specification that gives an agent plenty to work with.

It has 10 GitHub stars, so there is little community track record yet; judge it on its content.

Substance
29/30
Structure
13/20
Description
12/15
Adoption
4/20
Freshness
15/15

Maintenance, license and trust

  • The repository was last updated 25 days ago, so Cities2-MCP is actively maintained.
  • Our last check on 2026-09-18 found the source still online.
  • It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
  • Its trust signals score 92/100, with 1 caution from licensing, adoption, age or documentation. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.

Cities2-MCP compared with similar skills

All 4 of these similar skills score higher than Cities2-MCP; compare them before choosing.

SkillScoreStarsUpdatedFormat
Cities2-MCP (this skill)by mayor-modder731025d agoMCP Server
Agent-Reachby Panniantong10097.2k6d agoCLAUDE.md
headroomby headroomlabs-ai10075.3ktodayCLAUDE.md
CowAgentby zhayujie10047.4ktodayCLAUDE.md
Scraplingby D4Vinci10087.5k1d agoMCP Server

Frequently asked questions

How do I install Cities2-MCP?
Run claude mcp add mayor-modder -- npx -y github:mayor-modder/Cities2-MCP. The install tabs above show the steps for each supported agent.
Which AI agents does Cities2-MCP work with?
It is written for Claude Code and Claude Desktop, as a MCP Server file. Other agents that read the same format can often use it too.
Is Cities2-MCP safe to use?
It is MIT-licensed and scores 92/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
Is Cities2-MCP still maintained?
The repository was last updated 25 days ago, so Cities2-MCP is actively maintained.

Cities2 MCP and Modding Toolkit

<!-- mcp-name: io.github.mayor-modder/cities2-mcp -->

Cities2 MCP and Modding Toolkit is a local MCP server and agent skill bundle for Cities: Skylines II gameplay questions, patch notes, and mod project workflows.

It gives AI agents access to a bundled, searchable Cities: Skylines II Wiki corpus, separately attributed curated research reports, and, when the game is installed locally, the in-game encyclopedia. Agents can use those sources to answer gameplay questions, summarize patch/update information, and explain city systems with source notes. The package also includes five agent skills for game knowledge, modding, review, debugging, and release readiness, plus local MCP workflow tools for scaffolding, inspecting, building, and packaging CS2 mod projects inside trusted workspaces.

The plugin is in active development. Package checks, direct MCP smoke tests, and selected client workflows are covered in the repository test suite and eval reports, but client plugin behavior can vary by host and version. See the known issues and eval reports for the latest verification notes.

Quick install

Choose your client: Claude Code | Claude desktop | Codex CLI | Codex app | Google Antigravity

See INSTALL.md for full installation details, direct MCP config, workspace setup, build prerequisites, and troubleshooting.

What it can do

Search game and modding information

The MCP server includes a prepared text corpus from the Cities: Skylines II Wiki. An AI assistant can:

  • search the wiki
  • retrieve full pages, page-level references, and code-oriented snippets for game systems, patch notes, and modding topics
  • answer questions about game mechanics, recent updates, and how city systems affect your save

Search curated research

The MCP server also bundles curated Cities: Skylines II research reports. These reports are historically situated, separately attributed, and generated from committed research notes rather than raw transcripts. Results retain publication and source context so an assistant can distinguish time-bounded findings from current game behavior and APIs.

Search the local game encyclopedia

When Cities: Skylines II is installed locally, the MCP server reads the game encyclopedia from the installed game files. This source is enabled by default when the server can find Cities2_Data/Content/Game/Locale.cok.

The extracted encyclopedia index is cached locally on the user's machine and rebuilt only when the source game file, detected Steam build id, locale, or extractor version changes. Extracted game text is not committed to this repository, shipped in releases, or part of the redistributed wiki corpus.

Help with mod project workflows

The server also includes local workflow tools for CS2 mod projects. An AI assistant can:

  • scaffold C# code, UI, or hybrid mod project templates
  • write files inside configured workspaces
  • list project trees
  • run project builds and analyzers
  • package project output

These tools are meant for local development workflows. Claude, Codex, and Antigravity can use them to write and run trusted workspace code during builds, so configure workspaces deliberately and use manual playtesting before treating any mod as ready to share.

Agent skills

  • cities2-knowledge: answers gameplay, city-system, and player-facing patch/update questions.
  • cities2-modding: handles general modding questions and local mod project workflows.
  • cities2-mod-review: reviews CS2 mods for safety, maintainability, user value, packaging hygiene, and verification gaps.
  • cities2-mod-debugging: helps debug CS2 mod build, packaging, runtime, log, UI debugger, and in-game behavior issues.
  • cities2-mod-release: checks whether a mod is ready to share.

The modding quality skills use documented CS2 best practices and negative constraints as defaults, and they do not present a mod as ready to share until it has been locally playtested.

Privacy

The MCP server runs locally and does not collect telemetry. See PRIVACY.md for details.

Licensing

The MCP server code is licensed under the MIT License. The included wiki corpus is licensed under Creative Commons Attribution-ShareAlike 3.0; its source attribution and transformation notes are in the wiki corpus attribution. The curated research corpus is separately attributed, and its original report prose follows the repository license; see the research corpus attribution.

This project is not developed by, endorsed by, reviewed by, or approved by Paradox Interactive, Iceflake Studios, Colossal Order, Paradox Wikis, or any related company. Cities: Skylines II and related names are used referentially.

Related Skills

View on GitHub
GitHub Stars10
CategoryAutomation
Updated25d ago
Forks1

Languages

Python

Trust signals

92/100

From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.

1 low1 info