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RaycastDemo

Fantom Bitmap 512 colour ray cast demo for the Sega Mega CD

Install / Use

/learn @matteusbeus/RaycastDemo
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

FantomBitmap 512 Colour Raycast Demo for the Sega Mega CD

Description

This project shows an example of how the Sega Mega CD can be used to create a Raycast game with PCM MOD playback. The engine is based upon LCDWolf3D and uses an optimised implementation of FantomBitmap.

Features

  • Fantom Bitmap 512 colour
  • MOD music playback support

"FantomBitmap 512 Colour Raycast Demo for the Sega Mega CD" Credits

  • Programming : Chilly Willy
  • Additional Code for Cosmetics (Hood / Gun / Updated Textures): Matt B (Matteusbeus)
  • Base Docker Code : Victor Luchits
  • Additional Docker Code for compatibility : Matt B (Matteusbeus)
  • Graphics : FreeDoom
  • MOD music : Mindf*ck/Mentasm sourced via ModArchive
  • Testing : Barone

"FantomBitmap" Credits

  • Programming : Oerg886

"LCDWolf3D" Credits

  • Programming : Jeremy Burns

Links

https://github.com/jaburns/lcd-wolf3d

https://github.com/viciious/d32xr/tree/master/.devcontainer

https://freedoom.github.io/

http://gendev.spritesmind.net/forum/viewtopic.php?f=22&t=1166

http://gendev.spritesmind.net/forum/viewtopic.php?p=16003#p16003

https://modarchive.org/index.php?request=view_by_moduleid&query=109599#texts

License

All original code is available under the MIT license.

View on GitHub
GitHub Stars16
CategoryDevelopment
Updated2mo ago
Forks2

Languages

C

Security Score

90/100

Audited on Jan 14, 2026

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