DistributedLock
A .NET library for distributed synchronization
Install / Use
/learn @madelson/DistributedLockREADME
DistributedLock
DistributedLock is a .NET library that provides robust and easy-to-use distributed mutexes, reader-writer locks, and semaphores based on a variety of underlying technologies.
With DistributedLock, synchronizing access to a region of code across multiple applications/machines is as simple as:
await using (await myDistributedLock.AcquireAsync())
{
// I hold the lock here
}
Implementations
DistributedLock contains implementations based on various technologies; you can install implementation packages individually or just install the DistributedLock NuGet package , a "meta" package which includes all implementations as dependencies. Note that each package is versioned independently according to SemVer.
- DistributedLock.SqlServer
(uses Microsoft SQL Server)
- DistributedLock.Postgres
(uses Postgresql)
- DistributedLock.MySql
(uses MySQL or MariaDB)
- DistributedLock.Oracle
(uses Oracle)
- DistributedLock.Redis
(uses Redis)
- DistributedLock.Azure
(uses Azure blobs)
- DistributedLock.MongoDB
(uses MongoDB)
- DistributedLock.ZooKeeper
(uses Apache ZooKeeper)
- DistributedLock.FileSystem
(uses lock files)
- DistributedLock.WaitHandles
(Windows only: uses operating system global
WaitHandles)
Click on the name of any of the above packages to see the documentation specific to that implementation, or read on for general documentation that applies to all implementations.
The DistributedLock.Core package contains common code and abstractions and is referenced by all implementations.
Synchronization primitives
- Locks: provide exclusive access to a region of code
- Reader-writer locks: a lock with multiple levels of access. The lock can be held concurrently either by any number of "readers" or by a single "writer".
- Semaphores: similar to a lock, but can be held by up to N users concurrently instead of just one.
While all implementations support locks, the other primitives are only supported by some implementations. See the implementation-specific documentation pages for details.
Basic usage
Names
Because distributed locks (and other distributed synchronization primitives) are not isolated to a single process, their identity is based on their name which is provided through the constructor. Different underlying technologies have different restrictions on name format; however, DistributedLock largely allows you to ignore these by escaping/hashing names that would otherwise be invalid.
Acquire
All synchronization primitives support the same basic access pattern. The Acquire method returns a "handle" object that represents holding the lock. When the handle is disposed, the lock is released:
var myDistributedLock = new SqlDistributedLock(name, connectionString); // e. g. if we are using SQL Server
using (myDistributedLock.Acquire())
{
// we hold the lock here
} // implicit Dispose() call from using block releases it here
TryAcquire
While Acquire will block until the lock is available, there is also a TryAcquire variant which returns null if the lock could not be acquired (due to being held elsewhere):
using (var handle = myDistributedLock.TryAcquire())
{
if (handle != null)
{
// we acquired the lock :-)
}
else
{
// someone else has it :-(
}
}
async support
async versions of both of these methods are also supported. These are preferred when you are writing async code since they will not consume a thread while waiting for the lock. If you are using C#8 or higher, you can also dispose of handles asynchronously:
await using (await myDistributedLock.AcquireAsync()) { ... }
Timeouts
Additionally, all of these methods support an optional timeout parameter. timeout determines how long Acquire will wait before failing with a TimeoutException and how long TryAcquire will wait before returning null. The default timeout for Acquire is Timeout.InfiniteTimeSpan while for TryAcquire the default timeout is TimeSpan.Zero.
Cancellation
Finally, the methods take an optional CancellationToken parameter, which allows for the acquire operation to be interrupted via cancellation. Note that this won't cancel the hold on the lock once the acquire succeeds.
Providers
For applications that use dependency injection, DistributedLock's providers make it easy to separate out the specification of a lock's (or other primitive's) name from its other settings (such as a database connection string). For example in an ASP.NET Core app you might do:
// in your Startup.cs:
services.AddSingleton<IDistributedLockProvider>(_ => new PostgresDistributedSynchronizationProvider(myConnectionString));
services.AddTransient<SomeService>();
// in SomeService.cs
public class SomeService
{
private readonly IDistributedLockProvider _synchronizationProvider;
public SomeService(IDistributedLockProvider synchronizationProvider)
{
this._synchronizationProvider = synchronizationProvider;
}
public void InitializeUserAccount(int id)
{
// use the provider to construct a lock
var @lock = this._synchronizationProvider.CreateLock($"UserAccount{id}");
using (@lock.Acquire())
{
// do stuff
}
// ALTERNATIVELY, for common use-cases extension methods allow this to be done with a single call
using (this._synchronizationProvider.AcquireLock($"UserAccount{id}"))
{
// do stuff
}
}
}
Other topics
Contributing
Contribu
