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Saptapper

Automated GSF ripper

Install / Use

/learn @loveemu/Saptapper
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Saptapper

Travis Build Status AppVeyor Build Status

Automated GSF ripper tool created by Caitsith2, reimplemented by loveemu from scratch. https://github.com/loveemu/saptapper

Caitsith2's original version can be found at GSF Central http://www.caitsith2.com/gsf/ripping.html

Downloads

Usage

Syntax: saptapper {OPTIONS} romfile

Options

|Argument |Description | |----------------------------------------|------------------------------------------------------------| |-h, --help |Show this help message and exit | |--inspect |Show the inspection result without saving files and quit | |-f, --force |Save all songs including duplicated ones | |-d[directory], --outdir=[directory] |The output directory (the default is the working directory) | |-o[basename] |The output filename (without extension) | |romfile |The ROM file to be processed |

Note

Most of the games using the sappy driver are ripped completely and automatically with this program. The only manual step left, is sorting and optimizing the set.

If saptapper was unable to rip the game properly, but did find one of the sappy driver functions identifying it as being sappy compatible, an error will be written to STDERR, identifying what function it was not able to find.

Before submitting a gsf set that has been ripped, with or without saptapper, please at the minimum optimize the set first. Ideally, all sfxs/voices should be removed, all music/jingles kept.

View on GitHub
GitHub Stars32
CategoryDevelopment
Updated2mo ago
Forks7

Languages

C++

Security Score

90/100

Audited on Jan 30, 2026

No findings