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TAA

TAA feature for unity urp

Install / Use

/learn @kyriewxcode/TAA
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

TAA

A Temporal anti aliasing feature for URP

Result

<table> <tr> <td><center><img src="Result/NoneAA.png"/> Non AA </center></td> <td><center><img src="Result/TAA.png" /> TAA </center></td> </tr> </table>

TODO List

  • [x] URP Support
  • [x] Mobile Support
  • [x] Static Scene
  • [x] Mitigate Ghosting
  • [ ] Mitigate Flickering
  • [x] Color Clamping
  • [x] Depth rejection
  • [ ] Stencil rejection
  • [ ] Velocity rejection

Reference

  1. Temporal AA and the quest for the holy trail
  2. Temporal Anti Aliasing – Step by Step
  3. 深入浅出Temporal Antialiasing
  4. TAA原理及OpenGL实现

Related Skills

View on GitHub
GitHub Stars9
CategoryDevelopment
Updated28d ago
Forks4

Languages

C#

Security Score

70/100

Audited on Mar 3, 2026

No findings