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LeastSquaresConformalMaps

Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.

Install / Use

/learn @kyle-gh/LeastSquaresConformalMaps
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation

Implemented in C++ using Eigen.

Mesh with Charts | UV Map ---------------------------------------|---------------------------------- Mesh Preview | UV Preview

Project Organization

The project consists of:

LSCM

A tool for generating a uv parameterization for the specified mesh.

Usage

LSCM
./lscm -i [input_mesh] -o [ouput_path] (-v [viz_path]) (-r [resolution]) (-p [padding])
  • input_mesh - Path to the input mesh
  • ouput_path - Path to the output file
  • viz_path - Optional path to directory for visualizations
  • resolution - Optional resolution used for packing
  • padding - Optional distance, in pixels, between each packed chart

Related Skills

View on GitHub
GitHub Stars42
CategoryDevelopment
Updated2mo ago
Forks5

Languages

C++

Security Score

80/100

Audited on Jan 14, 2026

No findings