Klampt
Kris' Locomotion and Manipulation Planning Toolkit
Install / Use
/learn @krishauser/KlamptREADME
Klamp't 

Klamp't (Kris' Locomotion and Manipulation Planning Toolbox) is an open-source, cross-platform software package for robot modeling, simulating, planning, optimization, and visualization. It aims to provide an accessible, wide range of programming tools for learning robotics, analyzing robots, developing algorithms, and prototyping intelligent behaviors. It has particular strengths in robot manipulation and locomotion.
Historically, it began development at Indiana University since 2009 primarily as a research platform. Since then, it has been adopted in education and research labs around the world.
More information can be found on the Klamp't website (http://klampt.org)
Features
- Unified C++ and Python package for robot modeling, kinematics, dynamics, control, motion planning, simulation, and visualization.
- Interoperable with Robot Operating System (ROS 1) and Open Motion Planning Library (OMPL).
- Stable file formats and tooling to save, load, and visualize robots (URDF), meshes, configurations, trajectories, poses, and more.
- Built-in conversions to and from Numpy, JSON, ROS 1, Open3D, trimesh, PyTorch, and Sympy objects (in the Python API).
- Many geometry types implemented, including meshes, point clouds, signed distance functions, occupancy grids, geometric primitives, convex polytopes, and heightmaps. Conversions, collision, distance, and ray-casting queries are available between most pairs of geometry types.
- Many sampling-based motion planners implemented (RRT, EST, SBL, RRT*, Lazy-RRG*, Lazy-PRM*, and more).
- Fast trajectory optimization routines.
- Real-time motion planning routines.
- Forward and inverse kinematics, forward and inverse dynamics.
- Contact mechanics computations (force closure, support polygons, stability of rigid bodies and actuated robots).
- Planning models are fully decoupled from simulation models. This helps simulate uncertainty and modeling errors.
- Robust rigid body simulation supporting triangle-soup and point cloud collisions. No need to create convex decompositions!
- Simulation of PID controlled, torque controlled, and velocity controlled motors.
- Simulation of various sensors including cameras, depth sensors, laser range finders, gyroscopes, force/torque sensors, and accelerometers.
- Works on several platforms:
- *nux environments (x86_64, i686, Aarch64)
- Windows
- MacOS up to 11+
- Google Colab
Note: newer versions of MacOS (11+) dropped OpenGL 2.0 support, so Klampt may not build. We're currently looking for alternative cross-platform graphics engines.
(Please let us know if you are able to compile on other platforms in order to help us support them in the future.)
Installation
Quick start (Python API only):
pip install klampt(orpip3 install klampt)
To run a visualization (you may need to replace pip with pip3 and python with python3):
pip install PyOpenGLpip install PyQt6git clone http://github.com/krishauser/Klampt-examples(this is needed to run example programs)cd Klampt-examples/Python3/demos/simpython interactive_camera.py
Installation instructions are also available for
Klamp't works best when it is installed on your local machine, but it can also be run online through your web browser using Google Colab or Binder (or any other Jupyterhub server).
Note that the UI functionality is drastically limited compared to a local installation.
Documentation
Python Manual and API Documentation
API documentation is available here
Reporting bugs and getting help
If you identify a programming bug or issue, please raise them on this Github site. If you have general questions installing or programming with Klamp't, please ask them on the Klamp't forum, which is available on GitQ: https://gitq.com/krishauser/Klampt.
Version history
Note: If you have a pip installed Klampt from version 0.10.1, you may get the latest Python API updates by cloning the Git repo, then run cd Klampt/Python; python patch_a_pip_install.py. This provides all of the updates listed below that are prefixed with "Python API:" without needing to build from source.
master (1/8/2026)
- Minor bug fixes.
- Fixed sensor saving / loading within robot files.
- Fixed crashing with Group geometry rendering after the geometry is transformed.
- Fixed improper collision geometry when a geometry is updated.
- Collada (DAE) files are now loaded without Assimp flipping the Y-Z axes. GLTF and GLB files are now loaded to flip the Y-Z axes (placing Z up).
- Group geometries can be loaded / saved as collections of triangle meshes from many file formats (DAE, Blend, GLB, GLTF).
- Fixed OpenGL warnings for specular highlights out of OpenGL's range.
- Fixed error in geometry conversion to ImplicitSurface type after collision data initialized.
- Fixed error in fy / cy properties of cameras not being read properly.
- Python API: Renamed
MotionPlantoKinematicPlannerto distinguish from optimizers, kinodynamic planners, etc.MotionPlanis still available as an alias; will be deprecated in some future version. - Python API: Added cost function queries and isOptimizing query for
MotionPlanobjects. - Python API:
cartesian_move_tonow supports link - transform pairs as arguments, omitting anik.objectivecall. - Python API: OpenGL interface now supports non-integer screen-device scales.
- Python API: New constructor for
Geometry3Dobjects from file name. - Python API:
[GEOM_DATA].copy()now works as expected. - Python API: Fixed improper collision geometry when a geometry is updated via
set(). - Python API:
Geometry3Dhas accessors to attached appearances, for meshes. You can also extract appearance data usinggetAppearance() - Python API: Fixed heightmap / viewport pose orientation flip on
getPose(). - Python API: Added
Geometry3D.refreshCollider()method to update the collider when the underlying geometry data is updated. - Python API: robots with some transparent and some opaque links are now drawn correctly.
- Python API:
visitem attributes are now consistently in snake_case. Old camelCase attributes are still supported, for now. - Python API: added geometry editor option in visualization to update the geometry's current transform along with the geometry.
- Python API: fixed screwy AABBEditor behavior with non-identity frames.
- Python API: Trajectory discretization is slightly faster due to seekIndex linear time argument. Hermite trajectory time warping is fixed using new
timeWarpmethod.
0.10.1 (4/20/2025)
- C++ API: Can use
KrisLibrary::setLogLevel()function to control logging verbosity, with or without use of LOG4CXX library. - Python API: Added
klampt.set_log_level()function to control logging verbosity, with or without use of LOG4CXX library. - Pip install version
0.10.1.post1tags a specific version of Assimp to avoid Assimp's recent mesh import bug.
Full version history is available here
Who uses Klamp't?
(This is not an exhaustive list; if you are using Klampt and would like to be listed, let us know!)
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Intelligent Motion Laboratory (IML), has used Klampt in dozens of academic papers, and approximately 10 robot platforms. It has been used on the Kinova Gen 3, teleoperation on three TRINA platforms, legged locomotion on the RoboSimian, Eye Examination Robots using the Universal Robots series (UR3, UR5) cobots.
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Multiple IML open-source projects, including:
-
Courses at UIUC (CS 498) and Duke (ECE 383, ECE 489)
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Team Duke in the Amazon Picking Challenge 2016-2018.
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SimGrasp at Stanford University
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Research labs at Brown, RPI, Columbia, and IIT Pisa
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TeamHubo in the DARPA Robotics Challenge
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[IROS 2016 Manipulation Challen
