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OpenEngine

OpenEngine is a bunch of reusable game engine components gathered from the OpenMW project

Install / Use

/learn @korslund/OpenEngine
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

OpenEngine README

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

  • Nicolay
View on GitHub
GitHub Stars15
CategoryDevelopment
Updated13d ago
Forks10

Languages

C++

Security Score

75/100

Audited on Mar 17, 2026

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