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Beta

A live coding session at Channel 16

Install / Use

/learn @keijiro/Beta
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Beta

Beta is a program used in a live coding session at Channel 16, which was held at Roppongi SuperDeluxe on 28th April 2017.

gif Video posted by @tokyomax.

gif Video posted by @murakamikunkun.

gif Video posted by @Ivneuron.

In this session, I used KodeLife to generate abstract audio-reacting visuals in a live coding fashion. These visuals are send to Unity via Spout and projected into the Unity scene.

In this way, I tried to harmonize unpredictable outputs of live coding and the pre-composed high quality assets and effects.

System Requirement

  • Unity 5.6 or later.
  • KodeLife (I used 0.4.2).
  • Windows system compatible with Direct3D 11.

MIDI Controller Mapping

I used KORG nanoKONTROL2 to control the effects in the Unity side.

| CC# | Function | | --- | ------------------- | | 0 | Camera FoV | | 1 | Camera motion | | 2 | Body emission | | 3 | Body cutout | | 4 | Wig length | | 5 | Shards | | 6 | Flares | | 7 | Ribbons | | 21 | Code color | | 22 | Code intensity | | 23 | Projector intensity |

License

MIT

View on GitHub
GitHub Stars49
CategoryDevelopment
Updated1y ago
Forks3

Languages

C#

Security Score

80/100

Audited on Jul 28, 2024

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