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RemoteInput

RemoteInput SDK allows users to share predefined input data such as sensor datas and virtual gamepad button states over WiFi in applications that build in Unity3D game engine. SDK was written in C# and it uses Transmission Control Protocol (TCP) for wireless communication. It can be added to any Unity Project.

Install / Use

/learn @karansonat/RemoteInput
About this skill

Quality Score

0/100

Supported Platforms

Universal

Related Skills

View on GitHub
GitHub Stars5
CategoryDevelopment
Updated11mo ago
Forks2

Languages

C#

Security Score

62/100

Audited on Apr 22, 2025

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