ForgeModdingSkeleton
Skeletons for building Forge mods
Install / Use
/learn @jriwanek/ForgeModdingSkeletonREADME
ForgeModdingSkeleton
Skeletons for building Forge mods
TODO
- Support Curse ChangeLog from String (Partially done)
- Sonarqube & Jar Signing Support for Travis
- Sonarqube & Jar Signing Support for CircleCI
- Secret parser should support Gradle properties too
- Fix JUnit3, JUnit4 & JUnit Vintage compatibility (Should be done)
- Support for JUnit on gradle < 4.6 (Effectively done, Needs uncommented and tested)
- Jar-in-Jar (Partially done)
- ContainedDeps (Partially done)
- Shade
- Shadow
- Make all gradle version specific bits gated (Mostly complete)
- Auto-selection selection of FG version based on MC version
- Auto-selection of Forge latest LB and RB versions
- Auto-selection of Mappings
Known Caveats
- Many versions hard-coded
- Only supports the maven-publish plugin, not the old maven plugin which also supports SSH Pubkey authentication
Script related TODO
- Document secret.json (Partially done)
- Finish off JUnit5 feature set (I think this is done now)
- Make sure JaCoCo is integrated correctly with JUnit
Example Mod TODO
- Recipes
- Creative Tabs
- Block with Multiple Textures
- Entities
- Networking
- Capabilities
- Multiblock structures
- Worldgen: Ore and Structure generation
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