Envdecode
Go package for populating structs from environment variables using struct tags
Install / Use
/learn @joeshaw/EnvdecodeREADME
envdecode

envdecode is a Go package for populating structs from environment
variables.
envdecode uses struct tags to map environment variables to fields,
allowing you you use any names you want for environment variables.
envdecode will recurse into nested structs, including pointers to
nested structs, but it will not allocate new pointers to structs.
API
Full API docs are available on godoc.org.
Define a struct with env struct tags:
type Config struct {
Hostname string `env:"SERVER_HOSTNAME,default=localhost"`
Port uint16 `env:"SERVER_PORT,default=8080"`
AWS struct {
ID string `env:"AWS_ACCESS_KEY_ID"`
Secret string `env:"AWS_SECRET_ACCESS_KEY,required"`
SnsTopics []string `env:"AWS_SNS_TOPICS"`
}
Timeout time.Duration `env:"TIMEOUT,default=1m,strict"`
}
Fields must be exported (i.e. begin with a capital letter) in order
for envdecode to work with them. An error will be returned if a
struct with no exported fields is decoded (including one that contains
no env tags at all).
Default values may be provided by appending ",default=value" to the
struct tag. Required values may be marked by appending ",required" to the
struct tag. Strict values may be marked by appending ",strict" which will
return an error on Decode if there is an error while parsing.
Then call envdecode.Decode:
var cfg Config
err := envdecode.Decode(&cfg)
If you want all fields to act strict, you may use envdecode.StrictDecode:
var cfg Config
err := envdecode.StrictDecode(&cfg)
All parse errors will fail fast and return an error in this mode.
Supported types
- Structs (and pointer to structs)
- Slices of below defined types, separated by semicolon
boolfloat32,float64int,int8,int16,int32,int64uint,uint8,uint16,uint32,uint64stringtime.Duration, using thetime.ParseDuration()format*url.URL, usingurl.Parse()- Types those implement a
Decoderinterface
Custom Decoder
If you want a field to be decoded with custom behavior, you may implement the interface Decoder for the filed type.
type Config struct {
IPAddr IP `env:"IP_ADDR"`
}
type IP net.IP
// Decode implements the interface `envdecode.Decoder`
func (i *IP) Decode(repl string) error {
*i = net.ParseIP(repl)
return nil
}
Decoder is the interface implemented by an object that can decode an environment variable string representation of itself.
Related Skills
node-connect
338.0kDiagnose OpenClaw node connection and pairing failures for Android, iOS, and macOS companion apps
xurl
338.0kA CLI tool for making authenticated requests to the X (Twitter) API. Use this skill when you need to post tweets, reply, quote, search, read posts, manage followers, send DMs, upload media, or interact with any X API v2 endpoint.
frontend-design
83.4kCreate distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
openai-whisper-api
338.0kTranscribe audio via OpenAI Audio Transcriptions API (Whisper).
