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Lluminate

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/learn @joel-simon/Lluminate
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

LLuminate

LLuminate is an evolutionary computation framework that evolves artifacts using generative AI. It enables running experiments with various parameters to guide the evolutionary process.

Installation

# Clone the repository
git clone https://github.com/joel-simon/lluminate.git
cd lluminate

# Install dependencies
pip install -r requirements.txt

macOS Apple Silicon Support

This project supports Apple Silicon (M1/M2/M3) Macs using Metal Performance Shaders (MPS). The code will automatically detect and use MPS acceleration when running on Apple Silicon hardware. No additional configuration is needed.

When you run the application, you should see:

Using PyTorch device: mps

Note: On Apple Silicon, Metal Performance Shaders provide significant speedups for tensor operations compared to CPU execution.

Renderers Installation

To install certain renderers, cd to one of the subdirectories and run npm install:

cd src/render-shaders && npm install
cd src/render-sdf && npm install
cd src/render-p5js && npm install

System Requirements for Renderers

The renderers require some system dependencies. On macOS, install them using Homebrew:

brew install pkg-config cairo pango libpng jpeg giflib librsvg pixman

Note: Node.js 18.x is required for the renderers to work properly.

Usage

Run an evolutionary experiment using the main.py script:

python main.py --prompt "Your creative prompt here" --artifact_class shader --num_generations 20

Command Line Arguments

| Argument | Description | Default | | --------------------------- | -------------------------------------------- | ----------------- | | --output_name | Name of output directory | Current timestamp | | --random_seed | Random seed for reproducibility | 42 | | --prompt | Prompt for the experiment | "" | | --initial_population_size | Size of the initial population | 20 | | --population_size | Size of the population in each generation | 20 | | --children_per_generation | Number of children to create per generation | 10 | | --num_generations | Number of generations to run | 20 | | --k_neighbors | Number of neighbors for selection | 3 | | --max_workers | Maximum number of parallel workers | 5 | | --artifact_class | Class of artifact to evolve | "shader" | | --evolution_mode | Mode of evolution | "variation" | | --reasoning_effort | Level of reasoning effort | "low" | | --no_strategies | Disable use of creative strategies | False | | --no_summary | Disable summary usage | False | | --crossover_rate | Probability of crossover during reproduction | 0.3 |

Example

# Run an evolution experiment with a custom prompt and 30 generations
python main.py --prompt "Create a sunset shader with mountain silhouettes" --num_generations 30 --reasoning_effort high

Project Structure

lluminate/
├── main.py                 # Main entry point for running experiments
├── src/
│   ├── run_evolution_experiment.py  # Implementation of the evolution experiment
│   └── ...                 # Other source files
├── results/                # Generated artifacts and experiment results
└── ...

Output

Results are saved in the results/ directory, organized by artifact class and timestamp (or custom name if provided). Each experiment creates its own directory with:

  • Generated artifacts for each generation
  • Logs of the evolutionary process
  • Summary of experiment parameters and results

License

Apache 2.0

Related Skills

View on GitHub
GitHub Stars83
CategoryDevelopment
Updated1mo ago
Forks8

Languages

Python

Security Score

90/100

Audited on Mar 2, 2026

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