RuntimeTextureAtlas
runtime texture atlas
Install / Use
/learn @jintiao/RuntimeTextureAtlasREADME
RuntimeTextureAtlas
Pack multiple textures into one rendertexture at runtime.
How To Use
RawImage image;
Texture texture;
...
image.PackTexture(texture);
Usecase
for a UI Scene which have 5 RawImage controls:

RTA pack all five texture into a rendertexture:

4 drawcall saved.
| without RTA | with RTA |
| ------------------------------------------- | -------------------------------------------|
|
|
|
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