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HRP

Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produce realtime lighting effects. Ideal for horror games.

Install / Use

/learn @jaroslavstehlik/HRP
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

HRP

Hybrid reflection probes for Unity.

The relfection probe stores albedo, normals and depth texture which is rendered offline in the editor. During runtime the reflection probe is able to respond to dynamic lights in the scene as any regular 3d model would. This approach is fairly cheap, can run on a mobile device and is able to emulate somewhat realtime reflections with global illumination for "free".

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View on GitHub
GitHub Stars21
CategoryDevelopment
Updated2mo ago
Forks3

Languages

ShaderLab

Security Score

95/100

Audited on Jan 4, 2026

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