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Glaze

The utility-based animation framework for the web.

Install / Use

/learn @inline0/Glaze
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

<p align="center"> <a href="https://glaze.dev"> <picture> <source media="(prefers-color-scheme: dark)" srcset="./.github/logo-dark.svg"> <source media="(prefers-color-scheme: light)" srcset="./.github/logo-light.svg"> <img alt="Glaze" src="./.github/logo-light.svg" height="50"> </picture> </a> </p> <p align="center"> Utility-first animations for GSAP with a Tailwind-style syntax </p> <p align="center"> <a href="https://www.npmjs.com/package/glazejs"><img src="https://img.shields.io/npm/v/glazejs.svg" alt="npm version"></a> <a href="https://github.com/inline0/glaze/blob/main/LICENSE"><img src="https://img.shields.io/npm/l/glazejs.svg" alt="license"></a> </p>

Compose declarative animations with a tiny, readable API that feels like writing utilities.

Features

  • GSAP Powered - Built on top of GSAP for production-grade animation control
  • Utility Syntax - Author animations in HTML with concise, composable tokens
  • Responsive by Default - Define responsive animation variants with breakpoint modifiers
  • Timeline Ready - Sequence or parallelize motion with timeline utilities
  • Dot Notation - Target nested GSAP properties with a readable dot syntax
  • Lightweight - Small runtime footprint with minimal overhead

Quick Start

bun add glazejs gsap
import gsap from "gsap";
import glaze from "glazejs";

glaze({
  lib: {
    gsap: {
      core: gsap,
    },
  },
});
<div
  class="h-20 w-20 rounded-xl bg-amber-500"
  data-animate="from:opacity-0|y-50|duration-1|ease-power2.inOut"
></div>

Documentation

For full documentation, visit glaze.dev.

Development

bun install
bun run dev
bun run test

GSAP License

Glaze relies on GSAP. Review the GSAP Standard License before shipping.

License

MIT

Related Skills

View on GitHub
GitHub Stars694
CategoryDevelopment
Updated6d ago
Forks9

Languages

TypeScript

Security Score

80/100

Audited on Apr 2, 2026

No findings