Luaconsole
FiveM tool for testing LUA code at runtime
Install / Use
/learn @indilo53/LuaconsoleREADME
luaconsole
- One-liner
- Editor
- Expression evaluator / Object explorer

To integrate luaconsole with your resource, place this code in client / server or both :
AddEventHandler('luaconsole:getHandlers', function(cb)
local name = GetCurrentResourceName()
cb(name, function(code, env)
if env ~= nil then
for k,v in pairs(env) do _ENV[k] = v end
return load(code, 'lc:' .. name, 't', _ENV)
else
return load(code, 'lc:' .. name, 't')
end
end)
end)
To access myResource client environnment, just type myResource instead of luaconsole
To access myResource server environnment, type @myResource instead of luaconsole
Known bugs :
- Crash when passing huge table to explorer (right pane)
Don't start in server.cfg, instead ensure luaconsole when needed and stop it after
Alt + C for opening ingame console when loaded
Ctrl + Enter for running editor code
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