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Mojodds

Simple DirectDraw Surface (.DDS) decoder routines.

Install / Use

/learn @icculus/Mojodds
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

MojoDDS

This is a dirt-simple .dds file decoder, in case you need to, for example, load these files into an OpenGL texture on Linux.

This was just enough to do what I needed to do for a game I ported to Linux. The file format was extended in later versions of DirectX, but those additions are not currently supported.

If this is useful, feel free to plug it into your game.

There is a Makefile and CMakeLists.txt, but for use in your own project, please just add mojodds.c and mojodds.h to your app's existing project instead. It's easier.

Related Skills

View on GitHub
GitHub Stars6
CategoryDevelopment
Updated7h ago
Forks2

Languages

C

Security Score

90/100

Audited on Mar 30, 2026

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