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MyRaytracer

GLSL Raytracer

Install / Use

/learn @hjwdzh/MyRaytracer
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

myRaytracer

GLSL Raytracer

Use make to compile the project.

Run:

./render (-bvh) (-path 1) -input raytracing.scene (-output result.bmp)

-bvh: bound volume hierarchy acceleration -path number: replace the simple tracer with path tracer. number specifies maximum number of diffuse material a ray hits. Suggesting number is 1. raytracing.scene is a scene file used to specify the scene. -output path: output the image (only support bitmap).

View on GitHub
GitHub Stars12
CategoryDevelopment
Updated1mo ago
Forks1

Languages

C++

Security Score

70/100

Audited on Feb 10, 2026

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