Packetizer
binary data packetization encoder / decoder based on COBS / SLIP encoding
Install / Use
/learn @hideakitai/PacketizerREADME
Packetizer
binary data packetization encoder / decoder based on COBS / SLIP encoding
NOTE (>= v0.8.0) : DEPENDENT LIBRARIES REMOVED
If you have already installed this library, please follow:
- Cloned from GitHub (manually): Please install dependent libraries manually
- Installed from library manager: re-install this library from library manager
- Dependent libraries will be installed automatically
Feature
- encode / decode binary arrays to COBS / SLIP packet protocol
- one-line packetizing and sending with Serial, UDP and TCP
- callback registration with lambda and automatic execution
- optionally following features are available
- packet verification using crc8
- send / subscribe data with index to indentify packet type
- this library is embeded and used inside of my other libraries
- MsgPacketizer : recommend to use this to serialize any value type
Packet Protocol
COBS (Consistent Overhead Byte Stuffing)
- default encoding of this library
- refer here for more detail
- this library follows encoding described above, note difference pointed out in this discussion
SLIP (Serial Line Internet Protocol)
- optional encoding of this library
- refer here for more detail
Index and CRC8 Option
You can optionally add index byte to idetify packet type, and crc8 byte to verify packet structure. These options are disabled by default. If you use them, original data array is modified like:
| index | data | crc8 | | ------ | ------- | ------ | | 1 byte | N bytes | 1 byte |
CRC8 will be calcurated from data bytes (excluding index).
After that, these byte arrays will be coverted to COBS / SLIP encoding.
Usage
COBS Encoding
#include <Packetizer.h>
void setup() {
Serial.begin(115200);
// register callback called if packet has come
Packetizer::subscribe(Serial,
[](const uint8_t* data, const size_t size) {
// one-line send data array
Packetizer::send(Serial, data, size);
}
);
}
void loop() {
Packetizer::parse(); // decode incoming packets and invoke callbacks automatically
}
Use SLIP Encoding
To use SLIP encoding by default, just define this macro before you #include <Packetizer.h>.
#define PACKETIZER_SET_DEFAULT_ENCODING_SLIP
Enable Index and CRC8 Options
To enable indexing and verifying packet by crc8, define following macros each.
// define these macros before include, to enable indexing and verifying
#define PACKETIZER_USE_INDEX_AS_DEFAULT
#define PACKETIZER_USE_CRC_AS_DEFAULT
#include <Packetizer.h>
uint8_t recv_index = 0x12;
uint8_t send_index = 0x34;
void setup() {
Serial.begin(115200);
// you can add callback depending on index value
Packetizer::subscribe(Serial, recv_index,
[&](const uint8_t* data, const size_t size) {
Packetizer::send(Serial, send_index, data, size); // send back packet
}
);
// you can also add callback called every time packet comes
Packetizer::subscribe(Serial,
[&](const uint8_t index, const uint8_t* data, const size_t size) {
// send back to same index
Packetizer::send(Serial, index, data, size);
}
);
}
void loop() {
Packetizer::parse(); // automatically incoming packets are verified by crc
}
Use with TCP and UDP
To use with TCP, connect to host first. Everything else can be used in the same way.
#include <Packetizer.h>
#include <WiFi.h>
WiFiClient client;
uint8_t index = 0x12;
const char* host = "192.168.0.10";
const uint16_t port = 3000;
void setup() {
Serial.begin(115200);
WiFi.begin("your-ssid", "your-password");
// start client
if (!client.connect(host, port)) {
Serial.println("client connection failed");
} else {
Serial.println("client connection success");
}
// you can add callback depending on index value
Packetizer::subscribe(client, recv_index,
[&](const uint8_t* data, const size_t size) {
for (size_t i = 0; i < size; ++i)
Serial.println(data[i]);
}
);
}
void loop() {
Packetizer::send(client, index, data, size); // send packet
delay(1000);
Packetizer::parse(); // decode incoming packets and invoke callbacks automatically
}
To use with UDP, start client first. And also you should set the host and port when sending packet. Everything else can be used in the same way.
#include <Packetizer.h>
#include <WiFi.h>
WiFiUDP client;
uint8_t index = 0x12;
const char* host = "192.168.0.10";
const uint16_t port = 3000;
void setup() {
Serial.begin(115200);
WiFi.begin("your-ssid", "your-password");
// start client
client.begin(3000);
// you can add callback depending on index value
Packetizer::subscribe(client, recv_index,
[&](const uint8_t* data, const size_t size) {
for (size_t i = 0; i < size; ++i)
Serial.println(data[i]);
}
);
}
void loop() {
// you should set host and port when sending packet
Packetizer::send(client, host, port, index, data, size);
delay(1000);
Packetizer::parse(); // decode incoming packets and invoke callbacks automatically
}
Just Encoding
Just to encode / decode packets, you can use global mathod like:
Packetizer::Packet p_in {0xAB, {0x11, 0x22, 0x00, 0x33}}; // {index, {data}}
const auto& p_buff = Packetizer::encode(p_in.index, p_in.data.data(), p_in.data.size());
const auto& p_out = Packetizer::decode(p_buff.data.data(), p_buff.data.size());
Packetizer::Packet is alias for struct { uint8_t index; std::vector<uint8_t> data };.
Other Options
Packet Data Storage Class Inside
STL is used to handle packet data by default, but for following boards/architectures, ArxContainer is used to store the packet data because STL can not be used for such boards. The storage size of such boards for packets, queue of packets, max packet binary size, and callbacks are limited.
- AVR
- megaAVR
- SAMD
Memory Management (for NO-STL Boards)
As mentioned above, for such boards like Arduino Uno, the storage sizes are limited. And of course you can manage them by defining following macros. But these default values are optimized for such boards, please be careful not to excess your boards storage/memory.
// max number of decoded packet queues
#define PACKETIZER_MAX_PACKET_QUEUE_SIZE 1
// max data bytes in packet
#define PACKETIZER_MAX_PACKET_BINARY_SIZE 128
// max number of callback for one stream
#define PACKETIZER_MAX_CALLBACK_QUEUE_SIZE 4
// max number of streams
#define PACKETIZER_MAX_STREAM_MAP_SIZE 2
For other STL enabled boards, only max packet queue size can be changed. Default value is 0 and not limited.
#define PACKETIZER_MAX_PACKET_QUEUE_SIZE 3 // default: 0
Dependencies
Teensy 3.x on Arduino IDE
- Please follow this instruction (TeensyDirtySTLErrorSolution) to enable STL
Other Platforms
None
APIs
Encoder
template <typename Encoding = DefaultEncoding>
inline const Packet& encode(const uint8_t index, const uint8_t* data, const size_t size, const bool b_crc);
template <typename Encoding = DefaultEncoding>
inline const Packet& encode(const uint8_t index, const uint8_t* data, const size_t size);
template <typename Encoding = DefaultEncoding>
inline const Packet& encode(const uint8_t* data, const size_t size, const bool b_crc);
template <typename Encoding = DefaultEncoding>
inline const Packet& encode(const uint8_t* data, const size_t size);
template <typename Encoding = DefaultEncoding>
inline void encode_option(const bool b_crc);
template <typename Encoding = DefaultEncoding>
inline void send(StreamType& stream, const uint8_t index, const uint8_t* data, const size_t size, const bool b_crc);
template <typename Encoding = DefaultEncoding>
inline void send(StreamType& stream, const uint8_t index, const uint8_t* data, const size_t size);
template <typename Encoding = DefaultEncoding>
inline void send(StreamType& stream, const uint8_t* data, const size_t size, const bool b_crc);
template <typename Encoding = DefaultEncoding>
inline void send(StreamType& stream, const uint8_t* data, const size_t size);
template <typename Encoding = DefaultEncoding>
inline void send(UDP& stream, const String& ip, const uint16_t port, const uint8_t index, const uint8_t* data, const size_t size, const bool b_crc);
template <typename Encoding = DefaultEncoding>
inline void send(UDP& stream, const String& ip, const uint16_t port, const uint8_t index, const uint8_t* data, const size_t size);
template <typename Encoding = DefaultEncoding>
inline void send(UDP& stream, const String& ip, const uint16_t port, const uint8_t* data, const size_t size, const bool b_crc);
template <typename Encoding = DefaultEncoding>
inline void send(UDP& stream, const String& ip, const uint16_t port, const uint8_t* data, const size_t size);
template <typename Encoding = DefaultEncoding>
inline void send(UDP& stream, const IPAddress& ip, const uint16_t port, const uint8_t index, const uint8_t* data, const size_t size, const bool b_crc);
template <typename Encoding = DefaultEncoding>
inline void send(UDP& stream, const IPAddress& ip, const uint16_t port, const uint8_t index, const uint8_t* data, const size_t size);
template <typename Encoding = DefaultEncoding>
inline void send(UDP& stream, const IPAddress& ip, const uint16_t port, const uint8_t* data, const size_t size, const bool b_crc);
template <typename Encoding = DefaultEnco
