UWindowCapture
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
Install / Use
/learn @hecomi/UWindowCaptureREADME
uWindowCapture
uWindowCapture is an Unity asset to capture windows and make them available in Unity as Texture2D.
Screenshots
<img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/single-window.gif" width="720" /><br /> <img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/window-object.gif" width="720" /><br /> <img src="https://raw.githubusercontent.com/wiki/hecomi/uWindowCapture/window-manager.gif" width="720" />
Install
- Unity Package
- Download the latest .unitypackage from Release page.
- Git URL (UPM)
- Add
https://github.com/hecomi/uWindowCapture.git#upmto Package Manager.
- Add
- Scoped Registry (UPM)
- Add a scoped registry to your project.
- URL:
https://registry.npmjs.com - Scope:
com.hecomi
- URL:
- Install uWindowCapture in Package Manager.
- Add a scoped registry to your project.
How to use
Check out the following article (written in Japanese, so please use a translation service).
- https://tips.hecomi.com/entry/2018/08/26/231618
