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Ikrig

An implementation of components of the IK Rig as described by Alexander Bereznyak

Install / Use

/learn @gustavoeb/Ikrig
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

ikrig

An implementation of some components of the IK Rig as described by Ubisoft's Alexander Bereznyak at GDC 2016 (https://www.youtube.com/watch?v=KLjTU0yKS00).

The reason for this implementation and the way it is designed, is to provide an alternative representation to the human pose for Machine Learning purposes. The IK Rig, as implemented here, provides a representation of the pose that is invariant to the actor's proportions and its global position and orientation.

Video summary: https://www.youtube.com/watch?v=BaOKa0cT1mo (1) | https://www.youtube.com/watch?v=WkEouctytd4 (2) Written summary: https://3deeplearner.com/ik-rig-implementation-for-ml/

Related Skills

View on GitHub
GitHub Stars126
CategoryDevelopment
Updated10d ago
Forks24

Languages

Mathematica

Security Score

95/100

Audited on Mar 26, 2026

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