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mix-master

Canonical short-form-ad audio mix in one FFmpeg pass. VO loudnorm + 3.0× per-clip + 2.0× mix, music 0.13 base + apad+afade, sidechain compress 20:1 @ 0.01, climax line +20%, optional video-to-music duration sync. Replaces the reactive multi-round tuning that cost v03 6+ passes.

Install / Use

npx skills add gooseworks-ai/goose-skills --skill mix-master

Installs into whichever agent you are using.

About this skill
📄

SKILL.md

Installable skill definition

Quality Score

85/100

Category

Other

Supported Platforms

Universal

Our assessment of mix-master

mix-master scores 85/100 on our quality scale, 187th of 283 Other skills we index.

Its SKILL.md is 5.8 KB long, well organised into 8 sections with 1 code example: a solid amount of guidance for an agent.

With 1,222 GitHub stars, it is one of the more widely adopted skills in the catalogue.

Substance
26/30
Structure
17/20
Description
15/15
Adoption
13/20
Freshness
15/15

Maintenance, license and trust

  • The repository was last updated 33 days ago, so mix-master is actively maintained.
  • It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
  • Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.

mix-master compared with similar skills

All 4 of these similar skills score higher than mix-master; compare them before choosing.

SkillScoreStarsUpdatedFormat
mix-master (this skill)by gooseworks-ai851.2k33d agoSKILL.md
LocalAIby mudler10050.0ktodayMCP Server
algorithmic-artby anthropics100177.9k33d agoSKILL.md
pptxby anthropics100177.9k33d agoSKILL.md
designby nextlevelbuilder100137.2k11d agoSKILL.md

Frequently asked questions

How do I install mix-master?
Run npx skills add gooseworks-ai/goose-skills --skill mix-master. The install tabs above show the steps for each supported agent.
Which AI agents does mix-master work with?
It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
Is mix-master safe to use?
It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
Is mix-master still maintained?
The repository was last updated 33 days ago, so mix-master is actively maintained.

name: mix-master description: Canonical short-form-ad audio mix in one FFmpeg pass. VO loudnorm + 3.0× per-clip + 2.0× mix, music 0.13 base + apad+afade, sidechain compress 20:1 @ 0.01, climax line +20%, optional video-to-music duration sync. Replaces the reactive multi-round tuning that cost v03 6+ passes. status: superseded superseded_by: audio-mix@1.0.1, sound-layer@1.0.4

Superseded: the video kit now does this with the audio-mix part, version 1.0.1 and the sound-layer part, version 1.0.4, in the parts folder of this repository. Its mix mode is the audio-mix step (voice, a ducked bed and timed effects) and its finish mode is the sound layer, which levels every video to -14 LUFS with the true peak at or below -1 dBTP. This atom stays, unchanged in behaviour, for skills outside the kit until they move; its scripts still run.

mix-master

Purpose

The v03 Ironman LEARNINGS describe 6+ tuning rounds because no default mix protocol existed: round 1 music too loud, round 2 VO too quiet, round 3 Whisper mis-transcribed, round 4 sidechain ratio finally right, round 5 music ended too early, round 6 climax sat at the same loudness as the rest.

This atom encodes the protocol that landed and ships it as the default. Operators tune by flag; they don't redesign the chain.

Inputs

  • --video <path> — video file with no audio (or whose audio gets dropped) (required)
  • --vo <path,path,...> — comma-separated list of per-scene VO mp3s in scene order (required)
  • --vo-starts <ms,ms,...> — start time in milliseconds for each VO clip on the timeline (required, same length as --vo)
  • --music <path> — music bed file (required)
  • --sfx <path,path,...> — optional comma-separated SFX list
  • --sfx-starts <ms,ms,...> — optional SFX start times
  • --output <path> — output mp4 (required)
  • --total-duration <s> — target total duration in seconds (required — video AND music are sync-fit to this)
  • --vo-boost-line <N> — 1-indexed VO clip that is the climax; gets +20% additional volume (default unset)
  • --vo-volume <float> — per-clip VO volume multiplier (default 3.0)
  • --vo-mix-volume <float> — extra mix-bus volume on VO (default 2.0)
  • --music-volume <float> — base music volume (default 0.13)
  • --music-swell-volume <float> — peak music volume during apad/swell (default 0.21)
  • --sidechain-ratio <float> — sidechain ratio, capped at 20 by FFmpeg (default 20)
  • --sidechain-threshold <float> — sidechain threshold (default 0.01)
  • --target-i <lufs> — VO loudnorm integrated target (default -16)
  • --target-tp <dbtp> — VO loudnorm true-peak (default -1.5)
  • --target-lra <lu> — VO loudnorm LRA (default 11)

Workflow

  1. Validate inputs — --vo and --vo-starts must be same length; --sfx and --sfx-starts must be same length; ffmpeg + ffprobe must be on PATH.
  2. Probe music duration (ffprobe). If music shorter than --total-duration, append apad=pad_dur=2.0 then trim back to target. If music longer, trim with afade=out over last 1.5s.
  3. Build a filter_complex_script file (long chains exceed shell arg limits):
    • Per-VO: [N:a]loudnorm=I=...:TP=...:LRA=...,adelay=<start>|<start>,volume=<vo_volume>[voN];
    • Climax VO (if --vo-boost-line N): volume becomes vo_volume * 1.2.
    • Mix all VO: amix=inputs=K:duration=longest,volume=<vo_mix_volume>[vo_pre];
    • Split VO for sidechain key: [vo_pre]asplit=2[vo_final][vo_sc];
    • Music base: apad=pad_dur=2.0,atrim=0:<TOTAL>,afade=t=out:st=<TOTAL-1.5>:d=1.5,volume=<music_volume>[music_base];
    • Sidechain: [music_base][vo_sc]sidechaincompress=threshold=<thresh>:ratio=<ratio>:attack=20:release=600[music_ducked];
    • SFX (optional): per-SFX adelay + volume then mix into [sfx_bus].
    • Final: amix=inputs=<2 or 3>:duration=longest[a_out].
  4. Run a single ffmpeg invocation that consumes video, all VO, music, all SFX, applies the filter chain, and outputs the mixed mp4 (video re-encoded only if duration trim needed; otherwise -c:v copy).
  5. Run a verification probe: ffprobe loudness summary on [a_out], write manifest.json and verification.md.

Output

  • <output> — mixed mp4 with VO + music + SFX.
  • manifest.json — chain parameters, vo timing, climax line, integrated LUFS after.
  • verification.md — pass/fail report (integrated LUFS within ±0.5 of expected target, no clipping).

Quality Checks

  • Output integrated LUFS within ±0.5 of <target-i> (post-protocol; should be approximately -14 social-ready after the boosts).
  • True-peak strictly below <target-tp> (no clipping).
  • Output duration equals <total-duration> ± 100ms.
  • Music tail has afade=out — last 100ms RMS < -30 dB.
  • If --vo-boost-line was set, the corresponding clip's volume= value is vo_volume * 1.2.

Failure Modes

  • Sidechain ratio > 20 — FFmpeg errors "Result too large." Cap at 20 (the protocol default).
  • VO and starts arrays mismatched — fail fast at validation.
  • Music too short and apad insufficient — emit a warning; video may end before music. Operator should re-source music or shorten --total-duration.
  • VO clip > 5KB but actually error JSON — out of scope here; create-clips Phase 4 catches it.
  • Re-encoding video unnecessarily — if total duration matches input video duration, use -c:v copy to preserve quality.

Example

scripts/mix.sh \
  --video acme/ads/video-01/edits/master-no-audio.mp4 \
  --vo "acme/ads/video-01/audio/vo-scene-01.mp3,...,acme/ads/video-01/audio/vo-scene-14.mp3" \
  --vo-starts "0,2000,3500,...,28000" \
  --music acme/ads/video-01/audio/music-cue-01.wav \
  --output acme/ads/video-01/edits/master-final.mp4 \
  --total-duration 30.0 \
  --vo-boost-line 14

Consumed by: video-orchestrator/edit-video Phase 3–5, auto-fix-from-review-notes dispatcher (when vo-intelligibility or music-vo-balance polish-notes items reference mix-master).

Related Skills

View on GitHub
GitHub Stars1.2k
CategoryOther
Updated1mo ago
Forks208

Languages

Python

Trust signals

100/100

From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.

No cautions