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GLWalkthrough

GLWalkthrough is an easily configurable plug-and-play tool to add walkthrough or coachmarker functionality to your app with ease.

Install / Use

/learn @gokulgovind/GLWalkthrough
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

GLWalkthrough

CI Status Version License Platform

Example

To run the example project, clone the repo, and run pod install from the Example directory first.

Requirements

Installation

GLWalkthrough is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'GLWalkthrough'

Preview

<img src="Designs/screen_shot_bottom.png" width=380> <img src="Designs/screen_shot_center.png" width=380> <img src="Designs/screen_shot_top.png" width=380>

Public Attribute

| Attribute name | Specific introduction of attributes | | :------------: | :------------: | | title | titile to be shown on each object | | subtitle | subtitle to be shown on each object | | nextBtnTitle | button title for next button. (default text is "Next") | | isSkipEnabled | bool to enable/disable skip button (applies to each individual object) | | position | specify the position of object to be highlighted (like bottomLeft, bottomCenter, topRight) | | frameOverWindow | CGRect of object to be highlighted |

DataSources

| Attribute name | Specific introduction of attributes | | :------------: | :------------: | | func numberOfItems() -> Int | gets number of UI object to be highlighted | | func configForItemAtIndex(index:Int) -> GLWalkThroughConfig | Provide detail info of object to be highlighted in form of GLWalkThroughConfig |

Delegates

| Attribute name | Specific introduction of attributes | | :------------: | :------------: | | func didSelectNextAtIndex(index:Int) | triggered on tap of next button | | func didSelectSkip(index:Int) | triggered when user taps skip |

Sample

Init

coachMarker.dataSource = self
coachMarker.delegate = self
coachMarker.show()

Datasource

extension ViewController: GLWalkThroughDataSource {
    
    func numberOfItems() -> Int {
        return 1
    }
    
    func configForItemAtIndex(index: Int) -> GLWalkThroughConfig {
        switch index {
        case 0:
            var config = GLWalkThroughConfig()
            config.title = "Home Screen"
            config.subtitle = "Here you can explore Services, Articles, plans"
            config.frameOverWindow = CGRect(x: 50, y: 50, width: 100, height: 100)
            config.position = .topLeft
            return config
        default:
            return GLWalkThroughConfig()
        }
    }
}

Author

gokulgovind, gokulece26@gmail.com

License

GLWalkthrough is available under the MIT license. See the LICENSE file for more info.

Related Skills

View on GitHub
GitHub Stars47
CategoryDevelopment
Updated8mo ago
Forks13

Languages

Swift

Security Score

87/100

Audited on Jul 28, 2025

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