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Split700

Extracts BRR samples from SNES SPC700 format (*.spc)

Install / Use

/learn @gocha/Split700
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

split700

Travis Build Status AppVeyor Build Status

Extracts BRR samples from SNES SPC700 format (*.spc)

How To Use

Syntax: split700 (options) *.spc

You can display a help by split700 --help

Drag and drop SPC file(s) into split700.exe, and you will get BRR samples in the input directory.

Options

|Short |Long |Description | |--------|---------------|-----------------------------------------------------------------| |-f |--force |Force output every samples (including corrupt samples). | |-n N |--srcn N |Specify target sample number. (example: --srcn "1, 2, $10-20") | |-l |--list |Display only voice list, with no file outputs. | | |--wav |Convert BRR samples to Microsoft WAVE files. | | |--pitch HEX |Specify sample rate for output WAVE file (0x1000 = 32000 Hz). | |-L |N/A |Add loop point info to output filename of the sample. | |-M |N/A |Add file header for addmusicM (i.e. export loop-point). | |-? |--help |Display this help. |

Thanks To

  • Snes9x: One of famous SNES emulators. BRR decoding routine helped me a lot.
  • snesbrr: Good BRR converter. On the other hand, I created brr2wav to get more raw output. (It should be bundled with split700 package.)
View on GitHub
GitHub Stars57
CategoryDevelopment
Updated1mo ago
Forks5

Languages

C++

Security Score

95/100

Audited on Feb 16, 2026

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