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Glmark2

glmark2 is an OpenGL 2.0 and ES 2.0 benchmark

Install / Use

/learn @glmark2/Glmark2
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

glmark2 is an OpenGL 2.0 and ES 2.0 benchmark.

glmark2 is developed by Alexandros Frantzis and Jesse Barker based on the original glmark benchmark by Ben Smith.

It is licensed under the GPLv3 (see COPYING).

To build glmark2 you need:

  • meson (>= 0.47)
  • libpng 1.6
  • Window system development files for the flavors you want to build (e.g, X11, Wayland, drm)
  • libGL (for desktop GL)
  • libEGL and libGLESv2 (for GLESv2)

Read the INSTALL file for building/installation instructions,

Read the INSTALL.android file for instructions for Android.

View on GitHub
GitHub Stars509
CategoryDevelopment
Updated17h ago
Forks206

Languages

C

Security Score

100/100

Audited on Mar 31, 2026

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