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Mystique

A wrapper for CoreAnimation.

Install / Use

/learn @gbammc/Mystique
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Mystique

Version License Platform Carthage compatible Xcode 8.2+ iOS 8.0+

Introduction

Mystique wraps CoreAnimation with a nicer syntax to help you build up awesome animations (Swift version).

Demo

demo

To implement above layer effect, all you need to write down:

// Animate the radiations
[radiation mt_startAnimations:^(MTAnimator *animate) {
    animate.opacity
        .from(@1.0)
        .to(@0.0)
        .animate(duration);
    animate.scale
        .from(@1.0)
        .to(@0.0)
        .animate(duration);
    animate.center
        .mt_from(fromPoint)
        .mt_to(toPoint)
        .animate(duration);
} completion:^{
    [radiation removeFromSuperlayer];
}];

// Animate the background circle
[circle mt_startAnimations:^(MTAnimator *animate) {
    animate.scale
        .byValues(@[@0.8, @(scale), @(scale)])
        .during(@[@0.0, @0.5, @1.0])
        .animate(duration);
    animate.opacity
        .from(@0.5)
        .to(@0.0)
        .animate(duration);
} completion:^{
    [circle removeFromSuperlayer];
}];

Check out the Mystique iOS Examples to get more details.

Installation

Cocoapods

Mystique is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod "Mystique"

Carthage

You can also use Carthage to install Mystique by adding that to your Cartfile:

github "gbammc/Mystique"

Getting started

Basic usage

// Compose your animations in here.
[view mt_startAnimations:^(MTAnimator *animate) {

    // Animate origin x to 100 in 1s.
    animate.x.to(@100.0).animate(1.0);

    // Animate backgroundColor to red in 0.4s then change to yellow after 0.2s delay.
    animate.backgroundColor
        .to([UIColor redColor]).after(0.4)
        .delay(0.2).to([UIColor yellowColor]).animate(0.4);
}];

Attributes

Basic attributes

| Attribute | keyPath | |-----------|---------| | bounds | bounds | | size | bounds.size | | origin | position | | center | position | | x | position.x | | y | position.y | | width | bounds.size.width | | height | bounds.size.height | | opacity | opacity | | backgroundColor | backgroundColor | | borderColor | borderColor | | borderWidth | borderWidth | | cornerRadius | cornerRadius | | anchor | anchorPoint | | path | position |

Advance attributes

| Attribute | keyPath | Description | |-----------|---------|-------------| | scale | transform.scale | Idempotent | | scaleX | transform.scale.x | Idempotent | | scaleY | transform.scale.y | Idempotent | | rotateX | transform.rotation.x | Accept degree value. Idempotent | | rotateY | transform.rotation.y | Accept degree value. Idempotent | | rotateZ | transform.rotation.z | Accept degree value. Idempotent | | rotate | transform.rotation.z | The same as rotateZ | | xOffset | position.x | Increase / decrease origin x by specific value | | yOffset | position.y | Increase / decrease origin y by specific value | | heightOffset | bounds.size.width | Increase / decrease width by specific value | | widthOffset | bounds.size.height | Increase / decrease height by specific value | | rotateOnPath | position | Animating along paths rotate to match the path tangent | | reverseRotateOnPath | position | Animating along paths rotate to match the path tangent and auto reverse | | fillColor | fillColor | CAShapeLayer only | | strokeColor | strokeColor | CAShapeLayer only | | strokeStart | strokeStart | CAShapeLayer only | | strokeEnd | strokeEnd | CAShapeLayer only | | lineWidth | lineWidth | CAShapeLayer only | | miterLimit | miterLimit | CAShapeLayer only | | lineDashPhase | lineDashPhase | CAShapeLayer only |

Chaining Animations

An attribute should ended by animate(duration) function.

animate.width.to(@100).animate(1.0)

To chain an attribute with different values in different time can call after(duration) function.

animate.x.to(@50).after(1.0).to(@200).animate(2.0)

To delay an animation call the delay(duration) function.

// it will disappear in one second and appear again after two second delay
animate.opacity
    .to(@0.0).after(1.0)
    .delay(2.0).to(@1.0).animate(1.0)

Repeat and autoreverse

To repeat or autoreverse animations with the repeat(times), repeatInfinity() and autoreverse() functions.

Use it like CAKeyframeAnimation

Below is an example of how to set values and key times like CAKeyframeAnimation.

animate.scale
    .byValues(@[ @0.0, @1.1, @1.0 ])
    .during(@[ @0.0, @0.5, @1.0 ])
    .animate(duration);

/* the same as:
CAKeyframeAnimation *keyframeAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform.scale"];
keyframeAnimation.values = @[ @0.0, @1.1, @1.0 ];
keyframeAnimation.keyTimes = @[ @0.0, @0.5, @1.0 ];
keyframeAnimation.duration = duration;
*/

Debug

Set logEnable to YES will print all animations details for you to debug.

animate.logEnable = YES

Credit

Thanks their incredible works!

JHChainableAnimations

Masonry

License

Mystique is available under the MIT license. See the LICENSE file for more info.

Related Skills

View on GitHub
GitHub Stars41
CategoryDevelopment
Updated3y ago
Forks2

Languages

Objective-C

Security Score

80/100

Audited on Jan 22, 2023

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