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GameMaker

Recreational Software Design's GameMaker product, released in 1994

Install / Use

/learn @gandrewstone/GameMaker
About this skill

Quality Score

0/100

Category

Design

Supported Platforms

Universal

README

GameMaker

This is the source code and executables for Recreational Software Design's GameMaker product, released in 1994.

You can learn more about this product here:

[http://en.wikipedia.org/wiki/Game-Maker]

[http://www.aderack.com/game-maker]

Using This Repository

After cloning this repository on your machine, you will see the following directories:

cd: The GameMaker cd image first released in 1994. This can be used to install GameMaker and contains all the sample games code: The GameMaker source code (and other stuff) runtime: This is an image of a typical "c:" disk with GameMaker installed. This makes it easy to run GameMaker inside a dosbox. tools: Compilers

First step: install dosbox. [http://www.dosbox.com/]

Next "cd" to the root directory of this repository.

Now run dosbox.

Inside your dosbox, run:

mount c runtime

Now you can run GameMaker with:

c:
cd c:\gm
gm

To start working with the source code, run:

c:
dev.bat

This will mount the compiler into the "t:" directory, and the source code into "d:".

Now to compile everything:

d:
cd gm
del *.obj
del *.exe
creatall

To create a single program:

create palchos
create blocedit

(etc)

In today's world, I've been editing the code outside of dosbox in linux/emacs and then (in the dosbox window) hit ctrl-f4 to sync the disk inside dosbox with the external changes. YMMV.

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View on GitHub
GitHub Stars127
CategoryDesign
Updated16h ago
Forks25

Languages

C++

Security Score

95/100

Audited on Mar 26, 2026

No findings