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Beatsync

🔊 High-precision web player for multi-device audio playback and spatial audio.

Install / Use

/learn @freeman-jiang/Beatsync
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Beatsync

Beatsync is a high-precision web audio player built for multi-device playback. The official app is beatsync.gg.

https://github.com/user-attachments/assets/2aa385a7-2a07-4ab5-80b1-fda553efc57b

Features

  • Millisecond-accurate synchronization: Abstracts NTP-inspired time synchronization primitives to achieve a high degree of accuracy
  • Cross-platform: Works on any device with a modern browser (Chrome recommended for best performance)
  • Spatial audio: Allows controlling device volumes through a virtual listening source for interesting sonic effects
  • Polished interface: Smooth loading states, status indicators, and all UI elements come built-in
  • Self-hostable: Run your own instance with a few commands

[!NOTE] Beatsync is in early development. Mobile support is working, but experimental. Please consider creating an issue or contributing with a PR if you run into problems!

Quickstart

This project uses Turborepo.

Fill in the .env file in apps/client with the following:

NEXT_PUBLIC_API_URL=http://localhost:8080
NEXT_PUBLIC_WS_URL=ws://localhost:8080/ws

Run the following commands to start the server and client:

bun install          # installs once for all workspaces
bun dev              # starts both client (:3000) and server (:8080)

| Directory | Purpose | | ----------------- | -------------------------------------------------------------- | | apps/server | Bun HTTP + WebSocket server | | apps/client | Next.js frontend with Tailwind & Shadcn/ui | | packages/shared | Type-safe schemas and functions shared between client & server |

Related Skills

View on GitHub
GitHub Stars2.9k
CategoryContent
Updated2h ago
Forks250

Languages

TypeScript

Security Score

100/100

Audited on Mar 25, 2026

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