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Wave.js

Audio visualizer library for javascript. Create dynamic animations that react to an audio file or audio stream.

Install / Use

/learn @foobar404/Wave.js
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Wave.js

Audio visualizer library for javascript.

Installation

<h3>Install With CDN</h3>
<script src="https://cdn.jsdelivr.net/gh/foobar404/wave.js/dist/bundle.js"></script>
<h3>Or NPM</h3>
npm i @foobar404/wave

Setup

If your using NPM:

import {Wave} from "@foobar404/wave";

Usage

let audioElement = document.querySelector("#audioElmId");
let canvasElement = document.querySelector("#canvasElmId");
let wave = new Wave(audioElement, canvasElement);

// Simple example: add an animation
wave.addAnimation(new wave.animations.Wave());

// Intermediate example: add an animation with options
wave.addAnimation(new wave.animations.Wave({
    lineWidth: 10,
    lineColor: "red",
    count: 20
}));

// Expert example: add multiple animations with options
wave.addAnimation(new wave.animations.Square({
    count: 50,
    diamater: 300
}));

wave.addAnimation(new wave.animations.Glob({
    fillColor: {gradient: ["red","blue","green"], rotate: 45},
    lineWidth: 10,
    lineColor: "#fff"
}));

// The animations will start playing when the provided audio element is played

// 'wave.animations' is an object with all possible animations on it.

// Each animation is a class, so you have to new-up each animation when passed to 'addAnimation'

Contributing

Get involved! Check out the Contributing Guide for how to get started.

License

MIT

View on GitHub
GitHub Stars731
CategoryContent
Updated9h ago
Forks103

Languages

HTML

Security Score

100/100

Audited on Apr 1, 2026

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