Audio2photoreal
Code and dataset for photorealistic Codec Avatars driven from audio
Install / Use
/learn @facebookresearch/Audio2photorealREADME
From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations
This repository contains a pytorch implementation of "From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations"
:hatching_chick: Try out our demo here or continue following the steps below to run code locally! And thanks everyone for the support via contributions/comments/issues!
https://github.com/facebookresearch/audio2photoreal/assets/17986358/5cba4079-275e-48b6-aecc-f84f3108c810
This codebase provides:
- train code
- test code
- pretrained motion models
- access to dataset
If you use the dataset or code, please cite our Paper
@inproceedings{ng2024audio2photoreal,
title={From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations},
author={Ng, Evonne and Romero, Javier and Bagautdinov, Timur and Bai, Shaojie and Darrell, Trevor and Kanazawa, Angjoo and Richard, Alexander},
booktitle={IEEE Conference on Computer Vision and Pattern Recognition},
year={2024}
}
Repository Contents
- Quickstart: easy gradio demo that lets you record audio and render a video
- Installation: environment setup and installation (for more details on the rendering pipeline, please refer to Codec Avatar Body)
- Download data and models: download annotations and pre-trained models
- Dataset desc.: description of dataset annotations
- Visualize Dataset: script for visualizing ground truth annotations
- model desc.: description of pretrained models
- Running the pretrained models: how to generate results files and visualize the results using the rendering pipeline.
- Face generation: commands to generate the results file for the faces
- Body generation: commands to generate the results file for the bodies
- Visualization: how to call into the rendering api. For full details, please refer to this repo.
- Training from scratch (3 models): scripts to get the training pipeline running from scratch for face, guide poses, and body models.
We annotate code that you can directly copy and paste into your terminal using the :point_down: icon.
Quickstart
With this demo, you can record an audio clip and select the number of samples you want to generate.
Make sure you have CUDA 11.7 and gcc/++ 9.0 for pytorch3d compatibility
:point_down: Install necessary components. This will do the environment configuration and install the corresponding rendering assets, prerequisite models, and pretrained models:
conda create --name a2p_env python=3.9
conda activate a2p_env
sh demo/install.sh
:point_down: Run the demo. You can record your audio and then render corresponding results!
python -m demo.demo
:microphone: First, record your audio

:hourglass: Hold tight because the rendering can take a while!
You can change the number of samples (1-10) you want to generate, and download your favorite video by clicking on the download button on the top right of each video.

Installation
The code has been tested with CUDA 11.7 and python 3.9, gcc/++ 9.0
:point_down: If you haven't done so already via the demo setup, configure the environments and download prerequisite models:
conda create --name a2p_env python=3.9
conda activate a2p_env
pip install -r scripts/requirements.txt
sh scripts/download_prereq.sh
:point_down: To get the rendering working, please also make sure you install pytorch3d.
pip install "git+https://github.com/facebookresearch/pytorch3d.git"
Please see CA Bodies repo for more details on the renderer.
Download data and models
To download any of the datasets, you can find them at https://github.com/facebookresearch/audio2photoreal/releases/download/v1.0/<person_id>.zip, where you can replace <person_id> with any of PXB184, RLW104, TXB805, or GQS883.
Download over the command line can be done with this commands.
curl -L https://github.com/facebookresearch/audio2photoreal/releases/download/v1.0/<person_id>.zip -o <person_id>.zip
unzip <person_id>.zip -d dataset/
rm <person_id>.zip
:point_down: To download all of the datasets, you can simply run the following which will download and unpack all the models.
sh scripts/download_alldatasets.sh
Similarly, to download any of the models, you can find them at http://audio2photoreal_models.berkeleyvision.org/<person_id>_models.tar.
# download the motion generation
wget http://audio2photoreal_models.berkeleyvision.org/<person_id>_models.tar
tar xvf <person_id>_models.tar
rm <person_id>_models.tar
# download the body decoder/rendering assets and place them in the right place
mkdir -p checkpoints/ca_body/data/
wget https://github.com/facebookresearch/ca_body/releases/download/v0.0.1-alpha/<person_id>.tar.gz
tar xvf <person_id>.tar.gz --directory checkpoints/ca_body/data/
rm <person_id>.tar.gz
:point_down: You can also download all of the models with this script:
sh scripts/download_allmodels.sh
The above model script will download both the models for motion generation and the body decoder/rendering models. Please view the script for more details.
Dataset
Once the dataset is downloaded and unzipped (via scripts/download_datasets.sh), it should unfold into the following directory structure:
|-- dataset/
|-- PXB184/
|-- data_stats.pth
|-- scene01_audio.wav
|-- scene01_body_pose.npy
|-- scene01_face_expression.npy
|-- scene01_missing_face_frames.npy
|-- ...
|-- scene30_audio.wav
|-- scene30_body_pose.npy
|-- scene30_face_expression.npy
|-- scene30_missing_face_frames.npy
|-- RLW104/
|-- TXB805/
|-- GQS883/
Each of the four participants (PXB184, RLW104, TXB805, GQS883) should have independent "scenes" (1 to 26 or so).
For each scene, there are 3 types of data annotations that we save.
*audio.wav: wavefile containing the raw audio (two channels, 1600*T samples) at 48kHz; channel 0 is the audio associated with the current person, channel 1 is the audio associated with their conversational partner.
*body_pose.npy: (T x 104) array of joint angles in a kinematic skeleton. Not all of the joints are represented with 3DoF. Each 104-d vector can be used to reconstruct a full-body skeleton.
*face_expression.npy: (T x 256) array of facial codes, where each 256-d vector reconstructs a face mesh.
*missing_face_frames.npy: List of indices (t) where the facial code is missing or corrupted.
data_stats.pth: carries the mean and std for each modality of each person.
For the train/val/test split the indices are defined in data_loaders/data.py as:
train_idx = list(range(0, len(data_dict["data"]) - 6))
val_idx = list(range(len(data_dict["data"]) - 6, len(data_dict["data"]) - 4))
test_idx = list(range(len(data_dict["data"]) - 4, len(data_dict["data"])))
for any of the four dataset participants we train on.
Visualize ground truth
If you've properly installed the rendering requirements, you can then visualize the full dataset with the following command:
python -m visualize.render_anno
--save_dir <path/to/save/dir>
--data_root <path/to/data/root>
--max_seq_length <num>
The videos will be chunked lengths according to specified --max_seq_length arg, which you can specify (the default is 600).
:point_down: For example, to visualize ground truth annotations for PXB184, you can run the following.
python -m visualize.render_anno --save_dir vis_anno_test --data_root dataset/PXB184 --max_seq_length 600
Pretrained models
We train person-specific models, so each person should have an associated directory. For instance, for PXB184, their complete models should unzip into the following structure.
|-- checkpoints/
|-- diffusion/
|-- c1_face/
|-- args.json
|-- model:09d.pt
|-- c1_pose/
|-- args.json
|-- model:09d.pt
|-- guide/
|-- c1_pose/
|-- args.json
|-- checkpoints/
|-- iter-:07d.pt
|-- vq/
|-- c1_pose/
|-- args.json
|-- net_iter:06d.pth
There are 4 models for each person and each model has an associated args.json.
- a face diffusion model that outputs 256 facial codes conditioned on audio
- a pose diffusion model that outputs 104 joint rotations conditioned on audio and guide poses
- a guide vq pose model that outputs vq tokens conditioned on audio at 1 fps
- a vq encoder-decoder model that vector quantizes the continuous 104-d pose space.
Running the pretrained models
To run the actual models, you will need to run the pretrained models and generate the associated results files before visualizing them.
Face generation
To generate the results file for the face,
python -m sample.generate
--model_path <path/to/model>
--num_samples <xsamples>
--num_repetitions <xreps>
--timestep_respacing ddim500
--guidance_param 10.0
The <path/to/model> should be the path to the diffusion model that is associated with generating the fa
