InputAsObservable
Treat UnityStandardInput as UniRx(IObservable)
Install / Use
/learn @euglenach/InputAsObservableREADME
InputAsObservable
Treat UnityStandardInput as UniRx(IObservable)
Usage
Please refer to TestInput.cs or https://qiita.com/Euglenach/items/29833548294a8b822b79
Installation
<details> <summary>Add from GitHub</summary>You can also add it directly from GitHub on Unity 2019.4+. Note that you won't be able to receive updates through Package Manager this way, you'll have to update manually.
- open Package Manager
- click <kbd>+</kbd>
- select <kbd>Add from Git URL</kbd>
- paste
https://github.com/euglenach/InputAsObservable.git - click <kbd>Add</kbd>
To add OpenUPM to your project:
- open
Edit/Project Settings/Package Manager - add a new Scoped Registry:
Name: OpenUPM
URL: https://package.openupm.com/
Scope(s): com.euglenach.inputasobservable
- click <kbd>Save</kbd>
- open Package Manager
- Select
My Registriesin dropdown top left - Select
InputAsObservableand clickInstall
