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TellusBuilder

Build the 3D world around you

Install / Use

/learn @ethan-li-coding/TellusBuilder
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

TellusBuilder

Build the world around you

Hi

Hi, i'm doing one thing which i think is interesting in a certain sense. <br> <br> That is: Building the world around you!<br> <br> It's a hard thing obviously, but now i decide to start from a easy way. I will use vs2019+QT+OpenMVG+OpemMVS to build a visualized framework.<br> <br> The OpenMVG is a open Multiple View Geometry framework, providing an end-to-end 3D reconstruction from images framework compounded of libraries, binaries, and pipelines. which recovering camera poses and a sparse 3D point-cloud from an input set of images<br> <br> The OpenMVS is a library for computer-vision scientists and especially targeted to the Multi-View Stereo reconstruction community, aims at providing a complete set of algorithms to recover the full surface of the scene to be reconstructed. The input is a set of camera poses plus the sparse point-cloud and the output is a textured mesh.<br> <br> Our goal is outputing a 3d mesh with real texture from a set of images. Like this: image

Dependencies

1. QT 5.12.9 (it's ok to configure your own version)<br> 2. OpenMVG(it's not needed now)<br> 3. OpenMVS(it's not needed now)<br>

Schedule

2021-6-16: <br> Completed works :

  1. Image zooming and moving with mouse interaction
  2. Images' previews
  3. Windows' size adaptation

image

2021-6-11: <br> Completed works :

  1. loading images and displaying them.<br>

Blogs

If you are a Chinese, welcome to fllow my blog : https://blog.csdn.net/rs_lys

View on GitHub
GitHub Stars63
CategoryDevelopment
Updated20d ago
Forks13

Languages

Makefile

Security Score

100/100

Audited on Mar 11, 2026

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