Waypoints
Simple 3D waypoint system and pathfinding tool with graphs
Install / Use
/learn @epiplon-game-studio/WaypointsREADME
Waypoints
A simple 3D waypoint system and pathfinding tool with graphs.
Requirements
Unity 2020.3+
How to use
- Clone the repository.
- Go to the root project folder.
- Copy the
Waypointsfolder insidePackagesfolder into thePackagesfolder of your own project. - The package must appear in the
Package Managerwindow in your Editor. - (Optional) If your editor doesn't recognize the package, edit the
manifest.jsonof your project and add the following line into the dependencies list:
"com.epiplon.waypoints": "1.1.0"
- Now you should be able to use the
Waypoint Graphcomponent. - This repository provides a sample scene with a simple waypoint graph and pathfinding example running.
- If you have any trouble, you can go to the
Discussionstab of this repository and ask. This project isn't being developed but I can respond to simple questions.
The MIT License
Copyright 2018-2023 Vinicius Castanheira
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
