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MfxHoudini

A Houdini-Engine based Open Mesh Effect

Install / Use

/learn @eliemichel/MfxHoudini
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

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Houdini-Engine Open Mesh Effect

This is an Open Mesh Effect plugin based on the Houdini Engine. It can convert any OBJ or SOP based Houdini Digital Asset library (.hda or .otls file) into an Open Mesh Effect plugin. This plugin may be used for instance as a Blender modifier thanks to the OpenMeshEffectForBlender branch.

Usage

Here is a quick demo of how to use it: https://www.youtube.com/watch?v=e8WgBfoB8nQ

This effect requires that you have a valid Houdini Engine Licence and that the houdini engine is present in the PATH environment variable.

Related Skills

View on GitHub
GitHub Stars58
CategoryDevelopment
Updated4mo ago
Forks10

Languages

C

Security Score

77/100

Audited on Nov 19, 2025

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