hunt-race-condition
Hunting skill for race condition vulnerabilities. Built from 12 public bug bounty reports including modern HTTP/2 single-packet attack cases (James Kettle DEF CON 2023 "Smashing the State Machine"; RyotaK / Flatt Security 10,000-request first-sequence-sync expansion 2024).
Install / Use
npx skills add elementalsouls/Claude-BugHunter --skill hunt-race-conditionInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
SecuritySupported Platforms
Our assessment of hunt-race-condition
hunt-race-condition scores 96/100 on our quality scale, 146th of 775 Security skills we index (top 19%).
Its SKILL.md is 34 KB long, well organised into 42 sections with 9 code examples: a thorough specification that gives an agent plenty to work with.
With 4,669 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 2 days ago, so hunt-race-condition is actively maintained.
- It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
hunt-race-condition compared with similar skills
All 4 of these similar skills score higher than hunt-race-condition; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| hunt-race-condition (this skill)by elementalsouls | 96 | 4.7k | 2d ago | SKILL.md |
| algorithmic-artby anthropics | 100 | 177.9k | 5d ago | SKILL.md |
| pptxby anthropics | 100 | 177.9k | 5d ago | SKILL.md |
| designby nextlevelbuilder | 100 | 130.2k | 7d ago | SKILL.md |
| ui-ux-pro-maxby nextlevelbuilder | 100 | 130.2k | 7d ago | SKILL.md |
Frequently asked questions
- How do I install hunt-race-condition?
- Run
npx skills add elementalsouls/Claude-BugHunter --skill hunt-race-condition. The install tabs above show the steps for each supported agent. - Which AI agents does hunt-race-condition work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is hunt-race-condition safe to use?
- It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is hunt-race-condition still maintained?
- The repository was last updated 2 days ago, so hunt-race-condition is actively maintained.
Skill content
View source on GitHubname: hunt-race-condition description: Hunting skill for race condition vulnerabilities. Built from 12 public bug bounty reports including modern HTTP/2 single-packet attack cases (James Kettle DEF CON 2023 "Smashing the State Machine"; RyotaK / Flatt Security 10,000-request first-sequence-sync expansion 2024). Covers coupon double-redemption, gift-card double-spend, MFA-OTP-validate race, account-create race, faucet/crypto token double-mint, email-activation race, vote/upvote inflation, password-reset token race, rate-limit bypass via concurrent requests. Use when hunting race conditions, TOCTOU bugs, MFA-bypass-via-timing. sources: github, hackerone_public, portswigger_research, flatt_security report_count: 10
Firing a race — two primitives (tooling-agnostic)
Winning a race needs requests that arrive in the same narrow window — sequential sends never
work. Use a single-packet / synchronized-send tool: Burp Repeater "Send group in parallel"
(HTTP/2 single-packet attack), Turbo Intruder (engine=Engine.BURP2, gate sync), or any
client that can flush N requests simultaneously. Two shapes:
- Identical-copies race — fire N IDENTICAL copies of one request at once (limit-overrun: double-spend a coupon/gift-card, exceed a one-per-user quota). Success = ≥2 of the N return 2xx.
- Different-requests race (partial construction) — fire a LIST of DIFFERENT requests in one
synchronized window, repeated over several rounds. For register-then-confirm / TOCTOU races
where the object exists in a usable state mid-creation. Example (email-verification bypass —
register an arbitrary email, then confirm it through the construction window with a blank token):
Get a fresh CSRF fromRequest A: POST /register body: csrf=<csrf>&username=hacker&email=anything@exploit.net&password=pw Request B: GET /confirm params: token= (empty) Fire A and B together, repeat ~20 rounds.GET /registerfirst, then fire the batch. After it succeeds, log in as the new account and perform the objective (e.g. a state-changing admin action such as deleting a user). The blank-token confirm wins during the window where the user row exists but its verification token isn't set yet.
Crown Jewel Targets
Race conditions are high-severity findings because they break financial, access control, and integrity assumptions that defenders rarely stress-test. Highest payouts come from:
- Monetary/credit systems — double-spending gift cards, coupons, referral bonuses, promotional credits, wallet balances
- Vote/reputation manipulation — upvoting the same content multiple times, gaming leaderboards or trending algorithms
- Account limits bypass — exceeding free-tier quotas, bypassing "one per user" restrictions on invites, trial activations, or API key generation
- Privilege escalation — racing role assignment or permission checks during user creation/upgrade flows
- Deletion bypass — reading or exfiltrating data during a narrow window between "marked for deletion" and "actually deleted"
- Payment flows — charging a card once but receiving multiple fulfillments
Best-paying asset types: Fintech apps, SaaS platforms with credit/subscription models, social platforms with reputation systems, e-commerce checkout flows, OAuth/SSO token endpoints.
Attack Surface Signals
URL Patterns
/vote, /upvote, /like, /favorite
/redeem, /apply-coupon, /use-code, /claim
/purchase, /checkout, /confirm-order, /pay
/transfer, /withdraw, /send-money
/invite, /referral, /accept-invite
/upgrade, /activate, /trial
/delete, /deactivate, /cancel
/follow, /subscribe
Response Headers That Signal Race-Prone Backends
X-RateLimit-* # rate limiting exists, but may not be atomic
X-Request-Id # each request independently tracked
No Cache-Control # stateful ops not idempotent
JavaScript Patterns to Grep
// Single-use action buttons with client-side disable
button.disabled = true
$('#btn').prop('disabled', true)
// Optimistic UI updates (state set before server confirms)
setState({ used: true })
// Sequential async calls without locking
await useVoucher(); await deductBalance();
Tech Stack Signals
- Ruby on Rails without
with_lock/lock!— ActiveRecord doesn't lock by default - Node.js with async/await chains — non-atomic DB reads then writes
- PHP without
SELECT ... FOR UPDATE— common in legacy codebases - Microservices — inter-service calls introduce natural TOCTOU windows
- Redis counters without Lua scripts or
INCRatomicity checks - Message queues — idempotency keys often missing
Step-by-Step Hunting Methodology
-
Enumerate one-time or limited-use actions — Map every endpoint that enforces a "once per user", "limited quantity", or "deduct balance" constraint. These are your primary targets.
-
Understand the state machine — For each target action, identify: (a) what state is read, (b) what state is written, (c) what validation sits between read and write. The gap between read and write is your window.
-
Capture a clean baseline request — Perform the action once legitimately with Burp Suite intercepting. Confirm you get the expected single-use behavior (e.g., coupon marked used, vote counted once).
-
Set up parallel request tooling — Use one of:
- Burp Suite Repeater → "Send group in parallel" (Turbo Intruder for HTTP/2 single-packet attacks)
- Turbo Intruder with
engine=Engine.BURP2for last-byte sync curlwith&backgrounding- Python
threadingorasynciowith pre-built connections
-
Execute the race — Send 10–50 identical requests simultaneously. Key technique: pre-connect and buffer all requests, release the final byte of all simultaneously (single-packet attack when HTTP/2 is available).
-
Analyze responses — Look for:
- Multiple
200 OKwhere only one should succeed - Duplicate success messages
- Database constraint errors (signals the race worked but hit the last-line-of-defense)
- Inconsistent response times (one fast, rest slow = serialized; all same speed = parallel processing)
- Multiple
-
Verify the effect — Check the actual state: Was the credit applied twice? Did the vote count increment multiple times? Is the coupon still marked unused despite two successes?
-
Determine exploitability window — Re-run with decreasing parallelism (5 requests, 3 requests, 2 requests) to understand how tight the window is and reliability of exploitation.
-
Test across account types — Sometimes the race only works for new accounts, specific subscription tiers, or under specific server load. Test varied conditions.
-
Document reproducibility — Record exact timing, number of parallel requests needed, and success rate across 5 independent attempts before reporting.
Payload & Detection Patterns
Turbo Intruder — Basic Parallel Race
# turbo_intruder_race.py
def queueRequests(target, wordlists):
engine = RequestEngine(endpoint=target.endpoint,
concurrentConnections=1,
engine=Engine.BURP2) # HTTP/2 single-packet
for i in range(20):
engine.queue(target.req, gate='race1')
engine.openGate('race1')
def handleResponse(req, interesting):
if '200' in req.status:
table.add(req)
curl — Parallel Requests (bash)
# Fire 15 simultaneous vote/redeem requests
for i in $(seq 1 15); do
curl -s -o /dev/null -w "%{http_code}\n" \
-X POST "https://target.com/api/vote" \
-H "Cookie: session=YOUR_SESSION" \
-H "Content-Type: application/json" \
-d '{"report_id": "12345", "vote": "up"}' &
done
wait
Python asyncio Race
import asyncio, aiohttp
async def race_request(session, url, payload, headers):
async with session.post(url, json=payload, headers=headers) as r:
return await r.text()
async def main():
url = "https://target.com/redeem"
payload = {"code": "GIFT50"}
headers = {"Cookie": "session=XXXXX"}
async with aiohttp.ClientSession() as session:
tasks = [race_request(session, url, payload, headers) for _ in range(20)]
results = await asyncio.gather(*tasks)
for r in results:
print(r[:100]) # print first 100 chars of each response
asyncio.run(main())
Grep Patterns for Source Code Auditing
# Look for read-then-write without locking
grep -rn "find_by\|where.*first" --include="*.rb" | grep -v "lock"
grep -rn "SELECT.*WHERE" --include="*.php" | grep -v "FOR UPDATE"
# JavaScript async without atomicity
grep -rn "await.*get\|await.*find" --include="*.js" -A2 | grep "await.*update\|await.*save"
# Python Django ORM without select_for_update
grep -rn "\.get(\|\.filter(" --include="*.py" | grep -v "select_for_update"
HTTP/2 Single-Packet Check
# Verify target supports HTTP/2 (prerequisite for single-packet attack)
curl -sI --http2 https://target.com | grep -i "HTTP/2\|h2"
Common Root Causes
-
Check-Then-Act without atomic operations — Developer reads state (
if voucher.used == false), then writes state (voucher.update(used: true)) in two separate database operations. Any thread can read the same "unused" state before either writes. -
Missing database-level locking — Using ORM methods like
findorfilterinstead ofSELECT ... FOR UPDATE. The fix is one line but developers don't think about concurrency. -
Optimistic concurrency without version checking — Systems increment counters or mark records without checking if the record changed since it was read.
-
Microservice TOCTOU — Service A validates eligibility, Service B executes the action. No shared atomic transaction spans both services.
-
Client-side "protection" — Developers disable the button in JavaScript after first click, assuming that prevents duplicate submissions. Server-side logic is never hardened.
-
Counter increments outside transactions —
votes_count += 1; save()instead of an atomic SQLUPDATE SET votes = votes + 1 WHERE id = ?. -
Async background jobs — Eligibility checked synchronously, fulfillment done asynchronously. A second request passes the check before the first job completes.
-
Caching without invalidation — Cached "has user voted?" check returns stale
falseduring a cache miss window when the first write hasn't propagated yet.
Bypass Techniques
What Defenders Implement (and How to Bypass)
Defense: Per-user rate limiting
- Bypass: Rate limits are checked before the action executes. Send requests simultaneously — all pass the rate-limit check before any is counted.
Defense: Idempotency keys / unique request tokens
- Bypass: If the server generates or reuses the token, try sending parallel requests without the token. Or check if the uniqueness check itself has a race window.
Defense: Database unique constraints
- Bypass: The constraint catches duplicates after the race. The first two may both succeed before DB enforces. Look for partial fulfillment — sometimes one succeeds and one errors but both are honored.
Defense: Short time windows / expiring tokens
- Bypass: Pre-stage all requests with valid tokens. Use single-packet HTTP/2 to release all in one TCP frame — server processes them in the same scheduler slot.
Defense: Queue-based serialization
- Bypass: Multiple queues (or multiple workers consuming the same queue) can pick up duplicate messages. Test by overwhelming the queue during the window.
Defense: Application-layer mutex / locks
- Bypass: Distributed systems running multiple app servers don't share in-process locks. Send requests to the same endpoint via different CDN nodes or load-balanced servers.
Defense: "Already used" checks in application code
- Bypass: The check and the update are separate. The check passes for both
Truncated for display — read the full file on GitHub.
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Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
