CalDOM
An agnostic, reactive & minimalist (3kb) JavaScript UI library with direct access to native DOM.
Install / Use
/learn @dumijay/CalDOMREADME

An agnostic, reactive & minimalist (3kb) JavaScript UI library with direct access to native DOM.
Instead of pulling you into a library-specific magical world, CalDOM let you fully access the DOM directly while keeping the reactivity 💥. So you could take full advantage of native APIs & mix it with other libraries to gain superior performance & flexibility in the development process.
A 2-in-1 virtual-DOM & no-virtual-DOM approach if you will.
0️⃣ Zero tooling, 0️⃣ zero dependencies, 0️⃣ zero new syntax, just pure JS.
In essence, CalDOM is just a wrapper around the native Node/Element. The overall performance drop is about 0.04x compared to vanilla/pure JavaScript. This is based on averaged unit level benchmarks in handling single & multiple-element instances: View Benchmark Results against Vanilla JS, jQuery, React JS, Vue & more.
Official site: caldom.org
Documentation: caldom.org/docs/
Hello World!
Use it as a chainable DOM traverser and a manipulator, a lightweight jQuery alternative.
_("#output-1")
.append(
_("+h1").text("Hello World!")
);
//Short append
_( "#output-1", _("+p", "This is CalDOM.") );
Hello World - Reactive
Build reactive components. Use it as a lightweight React JS/Vue JS alternative. Not using classes, similar to React Hooks, but simpler.
let app = _().react(
{},
{
render: state =>
_( "+h1", `Hello ${state.name}` ) //This is XSS safe by design
}
)
_("#output-2", app );
//Edit below line to update state
app.state.name = "World Reactively 💥";
Hello World - Reactive (ES6)
Also works as an extended ES6 class.
class HelloWorld extends _.Component{
constructor(state){
super();
this.react(state);
}
render(state){
return _("+div", [ //Can pass children as an array too
_( "+h1", "Hello " + state.name ),
_( "+p", ["The time is: ", state.time] )
]);
}
tick(){
this.state.time = new Date().toTimeString().substr(0, 8);
}
didMount(){
setInterval( () => this.tick(), 1000);
}
}
let app = new HelloWorld( { name: "World!", time: "" } );
_("#output-3", app);
Reactive Native DOM Elements
Native DOM Node is a first-class citizen. Also, a CalDOM instance is just a wrapper around them. This agnostic interoperability allows for an infinite amount of powerful integrations.
let app = _().react(
{},
{
render: state =>{
let div = document.createElement("div");
let heading = document.createElement("h1");
heading.textContent = `I'm a reactive ${state.name}`;
div.appendChild(heading);
//.elem gives you the direct Element
div.appendChild( _("+h2", "💥💥💥").elem )
return div;
}
}
)
_("#output-3-1", app );
app.state.name = "native DOM Element. 🙀";
Make existing HTML reactive
Not a fan of rendering & virtual-DOM thingies? Use CalDOM to update() pre-defined HTML content reactively. CalDOM's API is inspired by jQuery.
let person_one = _("#person-1").react(
{},
{
update: function(state, person){
person.find(".name").text( state.name );
person.find(".age").text( state.age );
}
}
)
//CalDOM batches these 2 state updates to only render once.
person_one.state.name = "Jane Doe";
person_one.state.age = 22;
Summon the power of both worlds!
Efficiently update() the DOM directly and/or proceed to virtual-DOM render if it's more suitable. Use this.$ to hold direct DOM Node references. CalDOM keeps them in sync even when render() drastically alter the DOM structure.
class Person extends _.Component{
constructor(){
super();
this.react({ name: "John", likes: ["SpongeBob"] });
}
render(state){
return _("+div", [
//Saving a reference to the direct DOM Element
this.$.title = _( "+h1", `I'm ${state.name}` ).elem,
_( "+p", "I like " + state.likes.join(" & ") )
]);
}
update(state, person, changed_keys, changes_count){
if( changes_count != 1 || !("name" in changed_keys) )
// Too complex to update, proceed to render.
return true;
else //Update name directly using the DOM reference
this.$.title
.textContent = `I'm ${state.name} Directly. 🦄`;
}
}
let user = new Person();
_("#output-4", user );
user.state.likes.push( "Hulk" ); //This is handled by render()
setTimeout( () =>
user.state.name = "Jane" //This is handled by update()
, 1000);
Supercharge Native Web Components
CalDOM integrates seamlessly with Web Components. Use CalDOM to create stateful & reactive Web Components. It also accepts web components as inputs.
class CustomElement extends HTMLElement{
connectedCallback(){
let title = _().react(
{ msg: "Hello World!" },
{
render: state =>
_( "+h2", state.msg )
}
);
// Appending H2 as a child, keeping root intact
// this = <custom-element>
_( this, title );
//Just a shortcut to access state easily
this.state = title.state;
}
doSomething(){
alert("Cool Eh!");
}
}
//Registering custom element.
customElements.define("custom-element", CustomElement);
let hello = document.createElement("custom-element");
document.getElementById("output-5-1").appendChild( hello );
hello.state.msg = "I'm a Reactive, Stateful & Native Web Component. 🔥";
//Creating a new web component using CalDOM
_("#output-5-1").prepend( _("+custom-element") )
You can use these custom elements in HTML code natively as usual. Note that browser support for Web Components is relatively new (95%). The future looks bright! 🔮
<custom-element onclick="doSomething()">
</custom-element>
<custom-element onclick="state.msg = 'Native Web Components are awesome! ✌️'">
</custom-element>
You can even make jQuery reactive
Basic building box of CalDOM is just native Node/Element. Thus, making it compatible with almost any DOM library on the web.
class HelloJquery extends _.Component{
constructor(){
super();
this.react({ prompt: "" });
}
render(state){
//Creating element & attaching click event using jQuery
return $("<h1></h1>")
.text( state.prompt )
.click( () => state.prompt = "Hello from jQuery!")[0];
}
}
let app = new HelloJquery();
_("#output-6", app);
app.state.prompt = "Click Me!"
CalDOM also runs on Node JS
You can use a library like JS-DOM to implement a browser context on the server.
const { JSDOM } = require("jsdom");
//Set window in the global scope
window = new JSDOM().window;
const _ = require("caldom");
class ServerApp extends _.Component{
constructor(){
super();
this.react( { msg: "" } );
}
render(state){
return _("+p", state.msg)
.css("color", "#199646")
}
}
let app = new ServerApp();
_("body", app);
app.react( { msg: "Hello from NodeJS " + process.version } );
//Saving generated HTML by the component to a file
require("fs").writeFileSync(
"static_content.html",
window.document.body.innerHTML
);
Visit caldom.org to experiment with many live code examples.
Get Started
CDN
<script src="https://unpkg.com/caldom"></script>
CalDOM is using '_' variable as a global short-hand by default. To use a different alias, set window['_cal_dom_alias'] = 'different_alias' before loading it.
Download
Use it as a Module
CalDOM is not attaching anything to the global environment when used as a module.
npm install caldom
//CalDOM also runs on Node JS with js-dom
const _ = require('caldom');
//RequireJS
requirejs( ["caldom"], function(_){} );
//ES6 Module
import _ from "./dist/caldom.min.mjs.js";
Contributing
Your contributions are very welcome and thank you in advance. Please make sure to unit-test after changes.
Key Principles
- Performance, being agnostic(interoperability with native DOM) & minimalism is prioritized above all.
- The richness in short-hand methods and features is secondary.
- Supporting legacy browsers is not a priority.
To-Do
-
~~Implement tests~~
- Need to expand the variety of tests to different use cases. (Currently, it's biased towards my personal coding style).
-
A beginner-friendly documentation/guide. Current one is too technical.
-
Implement helpful debug outputs for the development version.
-
Thorough browser version tests.
-
Further optimize virtual DOM diffing algorithm. See benchmark here
- The diffing algorithm is just 140+ lines of code.
- I believe there is so much room for improvement if some bright minds look at it from a fresh angle.
-
Need to benchmark bigger implementations (Like in a spreadsheet where each cell is a sub-component?)
Building
Currently, the entire source code is in one file. So there isn't a huge build process other than using uglify-js to minify it.
This simply build the .min.js & .min.mjs.js & related .map files in the ./dist/ folder.
# Install dev dependencies
npm install
# Build
npm run build
Unit Testing & Benchmarking
Tests and benchmarks sourc
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