item-management
Patterns for managing MSBuild item groups: Include/Remove/Update semantics, item metadata, batching with %(Metadata), transforms, per-item filtering, and cross-product batching pitfalls.
Install / Use
npx skills add dotnet/skills --skill item-managementInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Customer SupportSupported Platforms
Our assessment of item-management
item-management scores 87/100 on our quality scale, 83rd of 155 Customer Support skills we index.
Its SKILL.md is 5.3 KB long, well organised into 18 sections with 11 code examples: a solid amount of guidance for an agent.
With 5,471 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 2 days ago, so item-management is actively maintained.
- It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
item-management compared with similar skills
All 4 of these similar skills score higher than item-management; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| item-management (this skill)by dotnet | 87 | 5.5k | 2d ago | SKILL.md |
| algorithmic-artby anthropics | 100 | 177.9k | 4d ago | SKILL.md |
| pptxby anthropics | 100 | 177.9k | 4d ago | SKILL.md |
| designby nextlevelbuilder | 100 | 130.2k | 5d ago | SKILL.md |
| ui-ux-pro-maxby nextlevelbuilder | 100 | 130.2k | 5d ago | SKILL.md |
Frequently asked questions
- How do I install item-management?
- Run
npx skills add dotnet/skills --skill item-management. The install tabs above show the steps for each supported agent. - Which AI agents does item-management work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is item-management safe to use?
- It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is item-management still maintained?
- The repository was last updated 2 days ago, so item-management is actively maintained.
Skill content
View source on GitHubname: item-management description: "Patterns for managing MSBuild item groups: Include/Remove/Update semantics, item metadata, batching with %(Metadata), transforms, per-item filtering, and cross-product batching pitfalls. USE FOR: diagnosing and fixing item group anti-patterns in .csproj files, reviewing item management for correctness, fixing CS2002 duplicate file warnings from SDK globbing, fixing targets that run more times than expected due to cross-product batching, fixing Include vs Update misuse on SDK-globbed items, fixing FileWrites registration for generated file clean support, moving generated files to IntermediateOutputPath. DO NOT USE FOR: target chain architecture (use target-authoring), property patterns (use property-patterns), incrementality (use incremental-build), general anti-patterns (use msbuild-antipatterns), non-MSBuild build systems." license: MIT
MSBuild Item Management Patterns
Canonical patterns for working with item groups, from Microsoft.Common.CurrentVersion.targets.
Include / Remove / Update — Three Operations
| Operation | Purpose | When to use |
|---|---|---|
| Include | Add new items to the group | Creating items with identity + metadata |
| Remove | Remove items matching a pattern | Excluding files or clearing a group |
| Update | Modify metadata on existing items | Adding/changing metadata without re-adding |
Include — Add Items
<ItemGroup>
<Compile Include="Generated\*.cs">
<AutoGen>true</AutoGen>
</Compile>
</ItemGroup>
Remove — Subtract Items
<ItemGroup>
<!-- Remove specific items -->
<Reference Remove="$(AdditionalExplicitAssemblyReferences)" />
<!-- Set subtraction: prior minus current -->
<_CleanOrphanFileWrites Include="@(_CleanPriorFileWrites)"
Exclude="@(_CleanCurrentFileWrites)" />
<!-- Clear an entire group -->
<_Temporary Remove="@(_Temporary)" />
</ItemGroup>
Update — Modify Existing Items
<ItemGroup>
<EmbeddedResource Update="@(EmbeddedResource)"
Condition="'%(NuGetPackageId)' == 'Microsoft.CodeAnalysis.Collections'">
<GenerateSource>true</GenerateSource>
<ClassName>Microsoft.CodeAnalysis.Collections.SR</ClassName>
</EmbeddedResource>
</ItemGroup>
Update does not add items — it only modifies items already in the group.
Item Batching — %(Metadata)
When %(Metadata) appears in target attributes or task parameters, MSBuild batches execution per unique metadata value.
Target-level batching (Outputs)
<Target Name="GenerateSatelliteAssemblies"
Inputs="$(MSBuildAllProjects);@(_SatelliteAssemblyResourceInputs)"
Outputs="$(IntermediateOutputPath)%(Culture)\$(TargetName).resources.dll">
<!-- Runs once per unique Culture value -->
</Target>
Task-level batching
<Copy SourceFiles="@(_SourceItems)"
DestinationFiles="@(_SourceItems->'$(OutDir)%(TargetPath)')">
</Copy>
Per-item filtering with Condition
<ItemGroup>
<_ResxOutput Include="@(EmbeddedResource->'%(OutputResource)')"
Condition="'%(EmbeddedResource.WithCulture)' == 'false'" />
</ItemGroup>
Batching rules
%(Metadata)inConditionorOutputs→ target batches per unique value.%(Metadata)in task parameters → task batches per unique value.- Do not mix
%()from different item groups in the same expression — this causes a cross-product (see Common Pitfalls).
Item Transforms — @(Item->'expression')
Transforms create new item lists by applying an expression to each item:
<!-- Transform file paths to destinations -->
<Copy SourceFiles="@(IntermediateAssembly)"
DestinationFiles="@(IntermediateAssembly->'$(OutDir)%(Filename)%(Extension)')"/>
<!-- Transform with separator for display -->
<Message Text="Files: @(Compile->'%(Filename)', ', ')" />
Exclude Pattern — Set Subtraction on Include
<ItemGroup>
<Compile Include="**\*.cs" Exclude="Generated\**;Tests\**" />
</ItemGroup>
Exclude only works on Include — it cannot be used with Update or Remove.
Conditional Item Inclusion
<!-- Condition on ItemGroup — all or nothing -->
<ItemGroup Condition="'$(NetCoreBuild)' == 'true'">
<PackageReference Include="System.IO.Pipelines" />
</ItemGroup>
<!-- Condition on individual items -->
<ItemGroup>
<PackageReference Include="System.IO.Pipelines"
Condition="'$(NetCoreBuild)' == 'true'" />
</ItemGroup>
PrivateAssets on Tool/Analyzer Packages
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers" PrivateAssets="all" />
<PackageReference Include="StyleCop.Analyzers" PrivateAssets="all" />
</ItemGroup>
Common Pitfalls
Cross-product batching
Referencing %(Metadata) from two different item groups creates O(N×M) executions:
<!-- BAD: Cross-product of @(Source) × @(Config) -->
<Exec Command="process %(Source.Identity) with %(Config.Identity)" />
<!-- GOOD: Reference one group via batching, the other via property -->
<Exec Command="process %(Source.Identity) with $(ConfigFile)" />
Generated files in source tree
Write to $(IntermediateOutputPath) (obj/), not the source directory. Source-tree generation pollutes version control and can cause duplicate compilation via globs.
Missing FileWrites
Every file created during a target must be added to @(FileWrites) for dotnet clean support.
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Languages
Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
