eval-performance
Guide for diagnosing and improving MSBuild project evaluation performance. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels), preprocessed outpu…
Install / Use
npx skills add dotnet/skills --skill eval-performanceInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Development & EngineeringSupported Platforms
Our assessment of eval-performance
eval-performance scores 87/100 on our quality scale, 864th of 2,398 Development & Engineering skills we index (top 37%).
Its SKILL.md is 6.8 KB long, well organised into 15 sections and no code examples: a thorough specification that gives an agent plenty to work with.
With 5,471 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 2 days ago, so eval-performance is actively maintained.
- It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
eval-performance compared with similar skills
All 4 of these similar skills score higher than eval-performance; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| eval-performance (this skill)by dotnet | 87 | 5.5k | 2d ago | SKILL.md |
| Agent-Reachby Panniantong | 100 | 85.6k | 11d ago | CLAUDE.md |
| ai-job-searchby MadsLorentzen | 100 | 44.0k | 5d ago | CLAUDE.md |
| claude-howtoby luongnv89 | 100 | 41.7k | today | CLAUDE.md |
| algorithmic-artby anthropics | 100 | 177.9k | 4d ago | SKILL.md |
Frequently asked questions
- How do I install eval-performance?
- Run
npx skills add dotnet/skills --skill eval-performance. The install tabs above show the steps for each supported agent. - Which AI agents does eval-performance work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is eval-performance safe to use?
- It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is eval-performance still maintained?
- The repository was last updated 2 days ago, so eval-performance is actively maintained.
Skill content
View source on GitHubname: eval-performance description: "Guide for diagnosing and improving MSBuild project evaluation performance. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels), preprocessed output >10K lines indicating heavy evaluation, property functions with file I/O ($([System.IO.File]::ReadAllText(...))), multiple evaluations per project. Covers the 5 MSBuild evaluation phases, glob optimization via DefaultItemExcludes, import chain analysis with /pp preprocessing. DO NOT USE FOR: compilation-time slowness (use build-perf-diagnostics), incremental build issues (use incremental-build), non-MSBuild build systems." license: MIT
Diagnosing MSBuild Evaluation Performance
Evaluation is the work MSBuild does before any target runs — reading project files, processing imports, expanding globs. This skill helps you find and confirm evaluation bottlenecks. Measure first; recommend a change only when a measurement proves it is warranted.
Confirm the problem before changing anything
Engage only when evaluation is measurably the bottleneck. Do NOT act when:
- The slowness is during compilation or target execution, not evaluation.
That is not an evaluation problem — use
build-perf-diagnosticsinstead. - The complaint is "rebuilds too much" / incremental build. Use
incremental-buildinstead. - You have no measurement. If no binlog or timing summary shows evaluation is slow, gather one first (see below). Do not guess from reading project files.
- A pattern below appears but evaluation is already fast. Broad globs, deep
imports, or
EnableDefaultItemsare only worth flagging when the numbers show they cost real time. A project that evaluates quickly needs no change.
When a pattern is present but unmeasured, report it as an observation and let the user decide — do not rewrite working configuration to match a "best practice" without evidence it costs measurable evaluation time. Prefer the smallest, most targeted change; never disable SDK defaults as a first move.
MSBuild Evaluation Phases
For a comprehensive overview of MSBuild's evaluation and execution model, see Build process overview.
- Initial properties: environment variables, global properties, reserved properties
- Imports and property evaluation: process
<Import>, evaluate<PropertyGroup>top-to-bottom - Item definition evaluation:
<ItemDefinitionGroup>metadata defaults - Item evaluation:
<ItemGroup>withInclude,Remove,Update, glob expansion - UsingTask evaluation: register custom tasks
Key insight: evaluation happens BEFORE any targets run. Slow evaluation = slow build start even when nothing needs compiling.
Diagnosing Evaluation Performance
Primary: binlog MCP (preferred)
Use the binlog MCP server (Microsoft.AITools.BinlogMcp, exposed under the binlog MCP namespace) to analyze evaluation performance:
- Use the evaluations tool to list all evaluations and their durations
- Use evaluation_global_properties to check for multiple evaluations with differing global properties
- Use evaluation_properties to inspect evaluated properties for a specific project+TFM
- Use imports tool to analyze the import chain depth and structure
- Use properties tool to check for expensive property function evaluations
Fallback: text-log replay and preprocessing (when MCP is unavailable)
Using binlog
- Replay the binlog:
dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log - Search for evaluation events:
grep -i 'Evaluation started\|Evaluation finished' full.log - Multiple evaluations for the same project = overbuilding
- Look for "Project evaluation started/finished" messages and their timestamps
Using /pp (preprocess)
dotnet msbuild -pp:full.xml MyProject.csproj- Shows the fully expanded project with ALL imports inlined
- Use to understand: what's imported, import depth, total content volume
- Large preprocessed output (>10K lines) = heavy evaluation
Using /clp:PerformanceSummary
- Add to build command for timing breakdown
- Shows evaluation time separately from target/task execution
Expensive Glob Patterns
Only pursue these remedies once a measurement shows item evaluation is slow and the globs are the cause; a custom glob that isn't walking large trees is fine.
- Globs like
**/*.cswalk the entire directory tree - Default SDK globs are optimized, but custom globs may not be
- Problem: globbing over
node_modules/,.git/,bin/,obj/— millions of files - Remedy: use
<DefaultItemExcludes>to exclude large directories - Remedy: be specific with glob paths:
src/**/*.csinstead of**/*.cs - Remedy: use
<EnableDefaultItems>false</EnableDefaultItems>only as a last resort (loses SDK defaults) — prefer the two options above first - Check: grep for Compile items in the diagnostic log → if Compile items include unexpected files, globs are too broad
Import Chain Analysis
- Deep import chains (>20 levels) slow evaluation
- Each import: file I/O + parse + evaluate
- Common causes: NuGet packages adding .props/.targets, framework SDK imports, Directory.Build chains
- Diagnosis:
/ppoutput → search for<!-- Importingcomments to see import tree - Remedy (only if the chain is measurably costly): reduce transitive package imports where possible, consolidate imports
Multiple Evaluations
- A project evaluated multiple times = wasted work
- Common causes: referenced from multiple other projects with different global properties
- Each unique set of global properties = separate evaluation
- Diagnosis:
grep 'Evaluation started.*ProjectName' full.log→ if count > 1, check for differing global properties - Fix: normalize global properties, use graph build (
/graph)
TreatAsLocalProperty
- Prevents property values from flowing to child projects via MSBuild task
- Overuse: declaring many TreatAsLocalProperty entries adds evaluation overhead
- Correct use: only when you genuinely need to override an inherited property
Property Function Cost
- Property functions execute during evaluation
- Most are cheap (string operations)
- Expensive:
$([System.IO.File]::ReadAllText(...))during evaluation — reads file on every evaluation - Expensive: network calls, heavy computation
- Rule: property functions should be fast and side-effect-free
Optimization Checklist
- [ ] Check preprocessed output size:
dotnet msbuild -pp:full.xml - [ ] Verify evaluation count: should be 1 per project per TFM
- [ ] Exclude large directories from globs
- [ ] Avoid file I/O in property functions during evaluation
- [ ] Minimize import depth
- [ ] Use graph build to reduce redundant evaluations
- [ ] Check for unnecessary UsingTask declarations
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From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
