BRigid
jBullet port to processing
Install / Use
/learn @djrkohler/BRigidREADME
bRigid
bRigid provides classes for an easier handling of jBullet in Processing. bRigid is thought as a kind of Processing port for the bullet physics simulation library written in C++. This library allows the interaction of rigid bodies in 3D. Geometry/ Shapes are build with Processing PShape Class, for convinient display and export(dxf)
jBullet is a Java port of Bullet (c) 2008 Martin Dvorak http://jbullet.advel.cz/ Bullet Continuous Collision Detection and Physics Library (c) 2003-2013 Erwin Coumans http://www.bulletphysics.com/ many thanks to the jBullet/processing examples of Giulio Piacentino and Richard Brauer
bRigid written by Daniel Koehler - 2013 www.lab-eds.org
Tested Platform: windows Processing: 1.5, 2.01 Dependencies: jBullet, javax.vecmath
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