ShadowEngine
Delphi Firemonkey (FMX) Sprite Engine with Formatters, animations and etc
Install / Use
/learn @dimsa/ShadowEngineREADME
SO Engine (ShadowEngine)
<b>Delphi Firemonkey (FMX) Sprite Engine with Formatters, Animations, Collisions and etc.</b>
Besides work on "SO Engine", now, I'm trying to make Wiki for this project http://dimlight.ru/wiki<br />
<b>My goals for the near future:</b> <br />
- End working on Object Initilizer from SEJson(May be SEXML) file. <br />
- 100% Ported code for Delphi XE5-XE8, 10-10.1<br />
- Clean project repository, for people who want Clone Repository and Start work immediately<br />
- Some new features for Formatters, FastFields and more for Math(and not math) Expressions parser.<br />
Some engine features you could watch on YouTube:
<b>CosmoRumba the Card Game:</b><br /> http://www.youtube.com/watch?v=k7TveCUHXCM <br />
<b>Spaceship with Asteroids:</b><br /> https://youtu.be/w6lGasU61HQ <i> Custom shaped Sprite. You could make parallax effect on Background</i>
<b>Asteroids vs You:</b><br /> http://www.youtube.com/watch?v=veRTBIGUvNM <i> Game from the Google Play (Android Market)</i><br /> <i> Addictive game about confrontation of Humankind and Asteroids. Your aim is to avoid randomly moving asteroids. You can't shoot them. There are 3 modes: Story, Survival, Relax. In story mode level length is from 30 seconds to 2 minutes. Every next level is harder. In Survival new asteroid is spawned every 15 second.</i>
<b>SO Engine Architecture and Features Overview</b>

With every commit it gets better!<br />
<br /> Thank you for stars! <br /> Read: http://twitter.com/dimsa87Related Skills
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