Gollama.cpp
A high-performance Go binding for llama.cpp using purego for cross-platform compatibility without CGO.
Install / Use
/learn @dianlight/Gollama.cppREADME
Gollama.cpp
A high-performance Go binding for llama.cpp using purego and libffi for cross-platform compatibility without CGO.
Features
- Pure Go: No CGO required, uses purego and libffi for C interop
- Cross-Platform: Supports macOS (CPU/Metal), Linux (CPU/NVIDIA/AMD), Windows (CPU/NVIDIA/AMD)
- Struct Support: Uses libffi for calling C functions with struct parameters/returns on all platforms
- Performance: Direct bindings to llama.cpp shared libraries
- Compatibility: Version-synchronized with llama.cpp releases
- Easy Integration: Simple Go API for LLM inference
- GPU Acceleration: Supports Metal, CUDA, HIP, Vulkan, OpenCL, SYCL, and other backends
- Embedded Runtime Libraries: Optional go:embed bundle for all supported platforms
- GGML Bindings: Low-level GGML tensor library bindings for advanced use cases
Supported Platforms
Gollama.cpp uses a platform-specific architecture with build tags to ensure optimal compatibility and performance across all operating systems.
✅ Fully Supported Platforms
macOS
- CPU: Intel x64, Apple Silicon (ARM64)
- GPU: Metal (Apple Silicon)
- Status: Full feature support with purego
- Build Tags: Uses
!windowsbuild tag
Linux
- CPU: x86_64, ARM64
- GPU: NVIDIA (CUDA/Vulkan), AMD (HIP/ROCm/Vulkan), Intel (SYCL/Vulkan)
- Status: Full feature support with purego and libffi
- Build Tags: Uses
!windowsbuild tag
Windows
- CPU: x86_64, ARM64
- GPU: NVIDIA (CUDA/Vulkan), AMD (HIP/Vulkan), Intel (SYCL/Vulkan), Qualcomm Adreno (OpenCL)
- Status: Full feature support with libffi
- Build Tags: Uses
windowsbuild tag with syscall-based library loading - Current State:
- ✅ Compiles without errors on Windows
- ✅ Cross-compilation from other platforms works
- ✅ Runtime functionality fully enabled via libffi and GetProcAddress
- ✅ Full struct parameter/return support through function registration
- 🚧 GPU acceleration being tested
Windows runtime notes
- The loader now adds the DLL's directory to the Windows DLL search path and uses
LoadLibraryExWwith safe search flags to reliably resolve sibling dependencies (ggml, libomp, libcurl, etc.).- When a symbol isn't found in
llama.dll, resolution automatically searches sibling DLLs from the same directory (e.g.,ggml*.dll). This matches how upstream splits exports on Windows and fixes missingllama_backend_*on some builds.- If you see “The specified module could not be found.” while loading
llama.dll, it often indicates a missing system runtime (e.g., Microsoft Visual C++ Redistributable 2015–2022). Installing the latest x64/x86 redistributable typically resolves it.- CI runners set PATH for later steps, but the downloader verifies loading immediately after download; the improved loader handles dependency resolution without relying on PATH.
Platform-Specific Implementation Details
Our platform abstraction layer uses Go build tags to provide:
- Unix-like systems (
!windows): Uses purego for dynamic library loading - Windows (
windows): Uses native Windows syscalls (LoadLibraryW,FreeLibrary,GetProcAddress) - All platforms: Uses libffi for calling C functions with struct parameters/returns
- Cross-compilation: Supports building for any platform from any platform
- Automatic detection: Runtime platform capability detection
Installation
go get github.com/dianlight/gollama.cpp
The Go module automatically downloads pre-built llama.cpp libraries from the official ggml-org/llama.cpp releases on first use. No manual compilation required!
Embedding Libraries
For reproducible builds you can embed the pre-built libraries directly into the Go module. A helper Makefile target downloads the configured llama.cpp build (LLAMA_CPP_BUILD) for every supported platform and synchronises the ./libs directory which is picked up by go:embed:
# Download all platform builds for the configured llama.cpp version and populate ./libs
make populate-libs
# Alternatively, use the CLI directly
go run ./cmd/gollama-download -download-all -version b6862 -copy-libs
Only a single llama.cpp version is stored in ./libs at a time. Running populate-libs removes outdated directories automatically. Subsequent go build invocations embed the freshly synchronised libraries and LoadLibraryWithVersion("") will prefer the embedded bundle.
Cross-Platform Development
Build Compatibility Matrix
Our CI system tests compilation across all platforms:
| Target Platform | Build From Linux | Build From macOS | Build From Windows | | --------------- | :--------------: | :--------------: | :----------------: | | Linux (amd64) | ✅ | ✅ | ✅ | | Linux (arm64) | ✅ | ✅ | ✅ | | macOS (amd64) | ✅ | ✅ | ✅ | | macOS (arm64) | ✅ | ✅ | ✅ | | Windows (amd64) | ✅ | ✅ | ✅ | | Windows (arm64) | ✅ | ✅ | ✅ |
Development Workflow
# Test cross-compilation for all platforms
make test-cross-compile
# Build for specific platform
GOOS=windows GOARCH=amd64 go build ./...
GOOS=linux GOARCH=arm64 go build ./...
GOOS=darwin GOARCH=arm64 go build ./...
# Run platform-specific tests
go test -v -run TestPlatformSpecific ./...
Quick Start
package main
import (
"fmt"
"log"
"github.com/dianlight/gollama.cpp"
)
func main() {
// Initialize the library
gollama.Backend_init()
defer gollama.Backend_free()
// Load model
params := gollama.Model_default_params()
model, err := gollama.Model_load_from_file("path/to/model.gguf", params)
if err != nil {
log.Fatal(err)
}
defer gollama.Model_free(model)
// Create context
ctxParams := gollama.Context_default_params()
ctx, err := gollama.Init_from_model(model, ctxParams)
if err != nil {
log.Fatal(err)
}
defer gollama.Free(ctx)
// Tokenize and generate
prompt := "The future of AI is"
tokens, err := gollama.Tokenize(model, prompt, true, false)
if err != nil {
log.Fatal(err)
}
// Create batch and decode
batch := gollama.Batch_init(len(tokens), 0, 1)
defer gollama.Batch_free(batch)
for i, token := range tokens {
gollama.Batch_add(batch, token, int32(i), []int32{0}, false)
}
if err := gollama.Decode(ctx, batch); err != nil {
log.Fatal(err)
}
// Sample next token
logits := gollama.Get_logits_ith(ctx, -1)
candidates := gollama.Token_data_array_init(model)
sampler := gollama.Sampler_init_greedy()
defer gollama.Sampler_free(sampler)
newToken := gollama.Sampler_sample(sampler, ctx, candidates)
// Convert token to text
text := gollama.Token_to_piece(model, newToken, false)
fmt.Printf("Generated: %s\n", text)
}
Advanced Usage
GGML Low-Level API
For advanced use cases, gollama.cpp provides direct access to GGML (the tensor library powering llama.cpp):
// Check GGML type information
typeSize, err := gollama.Ggml_type_size(gollama.GGML_TYPE_F32)
if err != nil {
log.Fatal(err)
}
fmt.Printf("F32 type size: %d bytes\n", typeSize)
// Check if a type is quantized
isQuantized, err := gollama.Ggml_type_is_quantized(gollama.GGML_TYPE_Q4_0)
if err != nil {
log.Fatal(err)
}
fmt.Printf("Q4_0 is quantized: %v\n", isQuantized)
// Enumerate backend devices
devCount, err := gollama.Ggml_backend_dev_count()
if err == nil && devCount > 0 {
for i := uint64(0); i < devCount; i++ {
dev, _ := gollama.Ggml_backend_dev_get(i)
name, _ := gollama.Ggml_backend_dev_name(dev)
fmt.Printf("Device %d: %s\n", i, name)
}
}
Supported GGML Features:
- 31 tensor type definitions (F32, F16, Q4_0, Q8_0, BF16, etc.)
- Type size and quantization utilities
- Backend device enumeration and management
- Buffer allocation and management
- Type information queries
Note: GGML functions may not be exported in all llama.cpp builds. The library gracefully handles missing functions without errors.
GPU Configuration
Gollama.cpp automatically downloads the appropriate pre-built binaries with GPU support and configures the optimal backend:
// Automatic GPU detection and configuration
params := gollama.Context_default_params()
params.n_gpu_layers = 32 // Offload layers to GPU (if available)
// Detect available GPU backend
backend := gollama.DetectGpuBackend()
fmt.Printf("Using GPU backend: %s\n", backend.String())
// Platform-specific optimizations:
// - macOS: Uses Metal when available
// - Linux: Supports CUDA, HIP, Vulkan, and SYCL
// - Windows: Supports CUDA, HIP, Vulkan, OpenCL, and SYCL
params.split_mode = gollama.LLAMA_SPLIT_MODE_LAYER
GPU Support Matrix
| Platform | GPU Type | Backend | Status | | -------- | --------------- | -------- | ----------------------- | | macOS | Apple Silicon | Metal | ✅ Supported | | macOS | Intel/AMD | CPU only | ✅ Supported | | Linux | NVIDIA | CUDA
