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NeosVarjoEyeTracking

Integrates the Varjo's eye tracking into Resonite

Install / Use

/learn @dfgHiatus/NeosVarjoEyeTracking
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

NeosVarjoEyeTracking

A NeosModLoader mod for Neos VR
Integrates Varjo's eye tracking into NeosVR. Tracks per eye and combined:

  • Eye Openness
  • Gaze Origin
  • Gaze Direction
  • Pupil Diameter
  • Focus Distance
  • Timestamp

Related issue on the Neos Github: https://github.com/Neos-Metaverse/NeosPublic/issues/3226

Usage

  1. Install NeosModLoader.
  2. Download the latest release, and extract the zip file's contents to your mods folder. This folder should be at C:\Program Files (x86)\Steam\steamapps\common\NeosVR\nml_mods for a default install. You can create it if it's missing, or if you launch the game once with NeosModLoader.
  3. Start the game!

If you want to verify that the mod is working you can check your Neos logs, equip an eye-tracking ready avatar, or create an EmptyObject with an AvatarRawEyeData Component (Found under Users -> Common Avatar System -> Face -> AvatarRawEyeData).

Credits

To everyone who helped me test this, thank you so much! And thanks to m3gagluk's for their VarjoCompanion and Geenz for the SDK 3.5 refactor.

Related Skills

View on GitHub
GitHub Stars5
CategoryDevelopment
Updated2mo ago
Forks6

Languages

C#

Security Score

90/100

Audited on Jan 13, 2026

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