TinyEngine
DirectX11 Portfolio
Install / Use
/learn @devJSY/TinyEngineREADME
TinyEngine
- DirectX11 기반 GameEngine
Features
- PBR Shader
- MRT, Deferred Rendering
- SSAO
- 물리엔진 라이브러리를 활용한 Physics Simulation
- ImGui 라이브러리를 활용한 각종 Editor
- Model Editor
- Material Editor
- Tilemap Editor
- Sprite Editor
- ...
Building
- Download Zip
- External 압축 파일 다운로드 후 TinyEngine 폴더에 추가
- OutputFile 압축 파일 다운로드 후 TinyEngine 폴더에 추가
- Client, Engine, Scripts 프로젝트 → 속성 → 구성 속성 → 디버깅 → 작업 디렉터리 - $(SolutionDir)OutputFile\bin 으로 설정
폴더 경로 설정
libraries
- DirectX
- Box2d
- PhysX
- ImGui
- ImGuizmo
- Fbxsdk
- FMOD
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