Defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
Install / Use
/learn @defold/DefoldREADME
Defold
Repository for the Defold engine, editor and command line tools.
Supported by
Folder Structure
- build_tools - Build configuration and build tools used by build scripts
- ci - Continuous integration files for GitHub CI (more info)
- com.dynamo.cr - Bob
- engine - Engine
- editor - Editor
- external - External libraries that can be rebuilt using our build system
- packages - Prebuilt external packages
- scripts - Build and utility scripts
- share - Misc shared stuff used by other tools. Waf build-scripts, valgrind suppression files, etc.
- share/ext - External libraries that are built using custom build steps
Setup and Build
Setup Engine
Follow the setup guide to install all of the tools needed to build the Defold engine.
Build Engine
Follow the build instructions to build the engine and command line tools.
Setup, Build and Run Editor
Follow the instructions in the editor folder.
Engine Overview
An overview of the engine architecture and additional engine information can be viewed here.
Platform Specifics
Releasing a new version
The release process is documented here.
Complying with licenses
A full list of third party software licenses along with information on how to give attribution and include the licenses in your game can be found in the COMPLYING WITH LICENSES document in the Defold repository on GitHub.






