Openredalert
Remake of an old game "Red Alert" from Westwood studio.
Install / Use
/learn @damiencarol/OpenredalertREADME
BEFORE RUNNING GAME READ "DATA FILES" SECTION !!!
- Overview
- Overview
- Credit to FreeCNC
- Introduction
- Disclaimer
- Compilation 5.1. Requirements 5.2. Compiling with GCC G++ 5.3. Compiling with Visual C++
- Data files 6.1. Red Alert Demo 6.2. Electronic Arts - Free 2008 version
- Credit
to FreeCNC: I would like to state here that this project is based on the FreeCNC project http://freecnc.org/. A great effort to make a gameing engine for Westwood cnc games.
to FreeRA : I would like to state here that this project is based on the FreeRA project http://freera.sourceforge.net/. A great effort to make FreeCNC compatible with Red Alert from Westwood.
- Introduction
This document comes with OpenRedAlert. OpenRedAlert is a game engine rebuild of the game red alert 1. To play the game you need the original data (.mix) files form the original game. This document describes how to compile OpenRedAlert, how to get the data files, and how to run the game.
- Disclaimer
OpenRedAlert is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See version two of the GNU General Public License for more details.
- Compilation
This section will outline how to successfully compile OpenRedAlert.
5.1. Requirements
Supported compilers:
- GCC G++ version 3.3 or newer.
- A recent verions of Dev C++ .
Libraries:
- SDL 1.2.8 or newer.
- SDL_mixer 1.2.5 or newer.
5.2. Compiling with GCC
The only thing to do is to get the latest version of source at :
$> svn checkout http://openredalert.googlecode.com/svn/trunk/ openredalert
Before make sure that the SDL library and SDL_mixer library is installed. On many distribution these packages are nammed 'libsdl' and 'libsdl-mixer'
Go to the folder created, there are a Makefile in it
type : $> make
The file compiled is in the obj folder. move it in the Debug/ folder
Copy the 2 .mix files (MAIN.MIX & REDALERT.MIX) in the folder 'Debug/data/mix/'
After you can run openredalert
- Data Files
Only two files are needed for Red Alert: * redalert.mix * main.mix
Both files can be found on either Red Alert CD. Both CDs have the maps for both campaigns but only the videos for one.
Copy the 'data' folder in the folder of OpenRedAlert Copy the 2 mix files in the folder /openredalert/data/mix
6.1. Red Alert Demo
The demo version works !!!
The demo version can be downloaded from here: ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95demo.zip
Or here : http://sourceforge.net/project/showfiles.php?group_id=229581&package_id=290181&release_id=624020
As always, you only need the mix files from the archieve.
6.2. Electronic Arts - Free 2008 version
When RedAlert 3 was launched, EA provided the original game (2 iso CD) to download for free. It's only available in an english version, but it contains the original archives.
You can get it at : http://www.ea.com/redalert/news-detail.jsp?id=62
