SkillAgentSearch skills...

Openredalert

Remake of an old game "Red Alert" from Westwood studio.

Install / Use

/learn @damiencarol/Openredalert
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

BEFORE RUNNING GAME READ "DATA FILES" SECTION !!!


  1. Overview

  1. Overview
  2. Credit to FreeCNC
  3. Introduction
  4. Disclaimer
  5. Compilation 5.1. Requirements 5.2. Compiling with GCC G++ 5.3. Compiling with Visual C++
  6. Data files 6.1. Red Alert Demo 6.2. Electronic Arts - Free 2008 version

  1. Credit

to FreeCNC: I would like to state here that this project is based on the FreeCNC project http://freecnc.org/. A great effort to make a gameing engine for Westwood cnc games.

to FreeRA : I would like to state here that this project is based on the FreeRA project http://freera.sourceforge.net/. A great effort to make FreeCNC compatible with Red Alert from Westwood.


  1. Introduction

This document comes with OpenRedAlert. OpenRedAlert is a game engine rebuild of the game red alert 1. To play the game you need the original data (.mix) files form the original game. This document describes how to compile OpenRedAlert, how to get the data files, and how to run the game.


  1. Disclaimer

OpenRedAlert is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See version two of the GNU General Public License for more details.


  1. Compilation

This section will outline how to successfully compile OpenRedAlert.

5.1. Requirements

Supported compilers:

  • GCC G++ version 3.3 or newer.
  • A recent verions of Dev C++ .

Libraries:

  • SDL 1.2.8 or newer.
  • SDL_mixer 1.2.5 or newer.

5.2. Compiling with GCC

The only thing to do is to get the latest version of source at :

$> svn checkout http://openredalert.googlecode.com/svn/trunk/ openredalert

Before make sure that the SDL library and SDL_mixer library is installed. On many distribution these packages are nammed 'libsdl' and 'libsdl-mixer'

Go to the folder created, there are a Makefile in it

type : $> make

The file compiled is in the obj folder. move it in the Debug/ folder

Copy the 2 .mix files (MAIN.MIX & REDALERT.MIX) in the folder 'Debug/data/mix/'

After you can run openredalert


  1. Data Files

Only two files are needed for Red Alert: * redalert.mix * main.mix

Both files can be found on either Red Alert CD. Both CDs have the maps for both campaigns but only the videos for one.

Copy the 'data' folder in the folder of OpenRedAlert Copy the 2 mix files in the folder /openredalert/data/mix

6.1. Red Alert Demo

The demo version works !!!

The demo version can be downloaded from here: ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95demo.zip

Or here : http://sourceforge.net/project/showfiles.php?group_id=229581&package_id=290181&release_id=624020

As always, you only need the mix files from the archieve.

6.2. Electronic Arts - Free 2008 version

When RedAlert 3 was launched, EA provided the original game (2 iso CD) to download for free. It's only available in an english version, but it contains the original archives.

You can get it at : http://www.ea.com/redalert/news-detail.jsp?id=62

View on GitHub
GitHub Stars25
CategoryDevelopment
Updated8mo ago
Forks5

Languages

C++

Security Score

82/100

Audited on Jul 24, 2025

No findings