UnityScriptableObjects
Library of scriptable object types for Unity.
Install / Use
/learn @coryleach/UnityScriptableObjectsREADME
Library of scriptable object types
Quick Package Install
Using UnityPackageManager (for Unity 2019.3 or later)
Open the package manager window (menu: Window > Package Manager)<br/> Select "Add package from git URL...", fill in the pop-up with the following link:<br/> https://github.com/coryleach/UnityScriptableObjects.git#1.1.0<br/>
Using UnityPackageManager (for Unity 2019.1 or later)
Find the manifest.json file in the Packages folder of your project and edit it to look like this:
{
"dependencies": {
"com.gameframe.scriptableobjects": "https://github.com/coryleach/RepositoryName.git#1.1.0",
...
},
}
<!-- DOC-START -->
<b>Library of ScriptableObject types for Unity:</b></br>
<b>RuntimeSets</b></br> GameObjects can add themselves to RuntimeSet assets at runtime to quickly get sets of GameObjects</br>
<b>Variables</b></br> Use scriptable objects to share variable instances between objects. Subscribe for value change events.</br>
<!-- DOC-END --><b>GameEvents</b></br> Hook up events between scenes and prefabs using scriptable objects as game events</br>
Author
👤 Cory Leach
- Twitter: @coryleach
- Github: @coryleach
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This README was generated with ❤️ by Gameframe.Packages
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