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UnityScriptableObjects

Library of scriptable object types for Unity.

Install / Use

/learn @coryleach/UnityScriptableObjects

README

<h1 align="center">Gameframe.ScriptableObjects 👋</h1> <p> <img alt="Version" src="https://img.shields.io/badge/version-1.1.0-blue.svg?cacheSeconds=2592000" /> <a href="https://twitter.com/Cory Leach"> <img alt="Twitter: coryleach" src="https://img.shields.io/twitter/follow/coryleach.svg?style=social" target="_blank" /> </a> </p>

Library of scriptable object types

Quick Package Install

Using UnityPackageManager (for Unity 2019.3 or later)

Open the package manager window (menu: Window > Package Manager)<br/> Select "Add package from git URL...", fill in the pop-up with the following link:<br/> https://github.com/coryleach/UnityScriptableObjects.git#1.1.0<br/>

Using UnityPackageManager (for Unity 2019.1 or later)

Find the manifest.json file in the Packages folder of your project and edit it to look like this:

{
  "dependencies": {
    "com.gameframe.scriptableobjects": "https://github.com/coryleach/RepositoryName.git#1.1.0",
    ...
  },
}
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<b>Library of ScriptableObject types for Unity:</b></br>

<b>RuntimeSets</b></br> GameObjects can add themselves to RuntimeSet assets at runtime to quickly get sets of GameObjects</br>

<b>Variables</b></br> Use scriptable objects to share variable instances between objects. Subscribe for value change events.</br>

<b>GameEvents</b></br> Hook up events between scenes and prefabs using scriptable objects as game events</br>

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Author

👤 Cory Leach

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This README was generated with ❤️ by Gameframe.Packages

Related Skills

View on GitHub
GitHub Stars20
CategoryDevelopment
Updated1y ago
Forks1

Languages

C#

Security Score

80/100

Audited on Dec 24, 2024

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