durable-objects
Build, debug, or review Cloudflare Durable Objects code for persistent state and coordination.
Install / Use
npx skills add cloudflare/skills --skill durable-objectsInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Development & EngineeringSupported Platforms
Our assessment of durable-objects
durable-objects scores 87/100 on our quality scale, 1471st of 3,997 Development & Engineering skills we index (top 37%).
Its SKILL.md is 5.8 KB long, well organised into 17 sections with 5 code examples: a solid amount of guidance for an agent.
With 2,898 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 7 days ago, so durable-objects is actively maintained.
- It is released under the Apache-2.0 license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
durable-objects compared with similar skills
All 4 of these similar skills score higher than durable-objects; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| durable-objects (this skill)by cloudflare | 87 | 2.9k | 7d ago | SKILL.md |
| Agent-Reachby Panniantong | 100 | 86.4k | 15d ago | CLAUDE.md |
| headroomby headroomlabs-ai | 100 | 74.2k | today | CLAUDE.md |
| ai-job-searchby MadsLorentzen | 100 | 44.6k | today | CLAUDE.md |
| claude-howtoby luongnv89 | 100 | 41.7k | today | CLAUDE.md |
Frequently asked questions
- How do I install durable-objects?
- Run
npx skills add cloudflare/skills --skill durable-objects. The install tabs above show the steps for each supported agent. - Which AI agents does durable-objects work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is durable-objects safe to use?
- It is Apache-2.0-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is durable-objects still maintained?
- The repository was last updated 7 days ago, so durable-objects is actively maintained.
Skill content
View source on GitHubname: durable-objects description: Build, debug, or review Cloudflare Durable Objects code for persistent state and coordination.
Durable Objects
Build stateful, coordinated applications on Cloudflare's edge using Durable Objects.
Retrieval Sources
Your knowledge of Durable Objects APIs and configuration may be outdated. Prefer retrieval over pre-training for any Durable Objects task.
| Resource | URL | |----------|-----| | Docs | https://developers.cloudflare.com/durable-objects/ | | API Reference | https://developers.cloudflare.com/durable-objects/api/ | | Best Practices | https://developers.cloudflare.com/durable-objects/best-practices/ | | Examples | https://developers.cloudflare.com/durable-objects/examples/ | | Roles and permissions | https://developers.cloudflare.com/workers/authorization/durable-objects/ |
Fetch the relevant doc page when implementing features.
When to Use
- Creating new Durable Object classes for stateful coordination
- Implementing RPC methods, alarms, or WebSocket handlers
- Reviewing existing DO code for best practices
- Configuring wrangler.jsonc/toml for DO bindings and migrations
- Writing tests with Cloudflare’s Vitest integration
- Designing sharding strategies and parent-child relationships
Reference Documentation
./references/rules.md- Core rules, storage, concurrency, RPC, alarms- Testing reference - Current Vitest documentation, migration choices, and test selection
./references/workers.md- Workers handlers, types, wrangler config, observability
Search: blockConcurrencyWhile, idFromName, getByName, setAlarm, sql.exec
Core Principles
Use Durable Objects For
| Need | Example | |------|---------| | Coordination | Chat rooms, multiplayer games, collaborative docs | | Strong consistency | Inventory, booking systems, turn-based games | | Per-entity storage | Multi-tenant SaaS, per-user data | | Persistent connections | WebSockets, real-time notifications | | Scheduled work per entity | Subscription renewals, game timeouts |
Do NOT Use For
- Stateless request handling (use plain Workers)
- Maximum global distribution needs
- High fan-out independent requests
Quick Reference
Wrangler Configuration
// wrangler.jsonc
{
"durable_objects": {
"bindings": [{ "name": "MY_DO", "class_name": "MyDurableObject" }]
},
"migrations": [{ "tag": "v1", "new_sqlite_classes": ["MyDurableObject"] }]
}
Basic Durable Object Pattern
import { DurableObject } from "cloudflare:workers";
export interface Env {
MY_DO: DurableObjectNamespace<MyDurableObject>;
}
export class MyDurableObject extends DurableObject<Env> {
constructor(ctx: DurableObjectState, env: Env) {
super(ctx, env);
ctx.blockConcurrencyWhile(async () => {
this.ctx.storage.sql.exec(`
CREATE TABLE IF NOT EXISTS items (
id INTEGER PRIMARY KEY AUTOINCREMENT,
data TEXT NOT NULL
)
`);
});
}
async addItem(data: string): Promise<number> {
const result = this.ctx.storage.sql.exec<{ id: number }>(
"INSERT INTO items (data) VALUES (?) RETURNING id",
data
);
return result.one().id;
}
}
export default {
async fetch(request: Request, env: Env): Promise<Response> {
const stub = env.MY_DO.getByName("my-instance");
const id = await stub.addItem("hello");
return Response.json({ id });
},
};
Critical Rules
- Model around coordination atoms - One DO per chat room/game/user, not one global DO
- Use
getByName()for deterministic routing - Same input = same DO instance - Use SQLite storage - Configure
new_sqlite_classesin migrations - Initialize in constructor - Use
blockConcurrencyWhile()for schema setup only - Use RPC methods - Not fetch() handler (compatibility date >= 2024-04-03)
- Persist first, cache second - Always write to storage before updating in-memory state
- One alarm per DO -
setAlarm()replaces any existing alarm
Authorization
Durable Objects do not have separate roles or permissions; access follows the Worker that implements them. Retrieve the current Durable Objects authorization guidance before granting observability or Data Studio access, and scope the Workers role to the intended Worker or Workers product.
Anti-Patterns (NEVER)
- Single global DO handling all requests (bottleneck)
- Using
blockConcurrencyWhile()on every request (kills throughput) - Storing critical state only in memory (lost on eviction/crash)
- Using
awaitbetween related storage writes (breaks atomicity) - Holding
blockConcurrencyWhile()acrossfetch()or external I/O
Stub Creation
// Deterministic - preferred for most cases
const stub = env.MY_DO.getByName("room-123");
// From existing ID string
const id = env.MY_DO.idFromString(storedIdString);
const stub = env.MY_DO.get(id);
// New unique ID - store mapping externally
const id = env.MY_DO.newUniqueId();
const stub = env.MY_DO.get(id);
Storage Operations
// SQL (synchronous, recommended)
this.ctx.storage.sql.exec("INSERT INTO t (c) VALUES (?)", value);
const rows = this.ctx.storage.sql.exec<Row>("SELECT * FROM t").toArray();
// KV (async)
await this.ctx.storage.put("key", value);
const val = await this.ctx.storage.get<Type>("key");
Alarms
// Schedule (replaces existing)
await this.ctx.storage.setAlarm(Date.now() + 60_000);
// Handler
async alarm(): Promise<void> {
// Process scheduled work
// Optionally reschedule: await this.ctx.storage.setAlarm(...)
}
// Cancel
await this.ctx.storage.deleteAlarm();
Testing
Read the testing reference before configuring a suite or writing Durable Object tests. It routes to current setup, APIs, and examples and identifies the behavior to cover.
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Languages
Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
