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Quiche

🥧 Savoury implementation of the QUIC transport protocol and HTTP/3

Install / Use

/learn @cloudflare/Quiche
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

quiche

crates.io docs.rs license build

quiche is an implementation of the QUIC transport protocol and HTTP/3 as specified by the IETF. It provides a low level API for processing QUIC packets and handling connection state. The application is responsible for providing I/O (e.g. sockets handling) as well as an event loop with support for timers.

For more information on how quiche came about and some insights into its design you can read a post on Cloudflare's blog that goes into some more detail.

Who uses quiche?

Cloudflare

quiche powers Cloudflare edge network's HTTP/3 support. The cloudflare-quic.com website can be used for testing and experimentation.

Android

Android's DNS resolver uses quiche to implement DNS over HTTP/3.

curl

quiche can be integrated into curl to provide support for HTTP/3.

Getting Started

Command-line apps

Before diving into the quiche API, here are a few examples on how to use the quiche tools provided as part of the quiche-apps crate. These are not suitable for production environments; see disclaimers and notes.

After cloning the project according to the command mentioned in the building section, the client can be run as follows:

 $ cargo run --bin quiche-client -- https://cloudflare-quic.com/

while the server can be run as follows:

 $ cargo run --bin quiche-server -- --cert apps/src/bin/cert.crt --key apps/src/bin/cert.key

(note that the certificate provided is self-signed and should not be used in production)

Use the --help command-line flag to get a more detailed description of each tool's options.

Configuring connections

The first step in establishing a QUIC connection using quiche is creating a Config object:

let mut config = quiche::Config::new(quiche::PROTOCOL_VERSION)?;
config.set_application_protos(&[b"example-proto"]);

// Additional configuration specific to application and use case...

The Config object controls important aspects of the QUIC connection such as QUIC version, ALPN IDs, flow control, congestion control, idle timeout and other properties or features.

QUIC is a general-purpose transport protocol and there are several configuration properties where there is no reasonable default value. For example, the permitted number of concurrent streams of any particular type is dependent on the application running over QUIC, and other use-case specific concerns.

quiche defaults several properties to zero, applications most likely need to set these to something else to satisfy their needs using the following:

Config also holds TLS configuration. This can be changed by mutators on the an existing object, or by constructing a TLS context manually and creating a configuration using with_boring_ssl_ctx_builder().

A configuration object can be shared among multiple connections.

Connection setup

On the client-side the connect() utility function can be used to create a new connection, while accept() is for servers:

// Client connection.
let conn = quiche::connect(Some(&server_name), &scid, local, peer, &mut config)?;

// Server connection.
let conn = quiche::accept(&scid, None, local, peer, &mut config)?;

Handling incoming packets

Using the connection's recv() method the application can process incoming packets that belong to that connection from the network:

let to = socket.local_addr().unwrap();

loop {
    let (read, from) = socket.recv_from(&mut buf).unwrap();

    let recv_info = quiche::RecvInfo { from, to };

    let read = match conn.recv(&mut buf[..read], recv_info) {
        Ok(v) => v,

        Err(e) => {
            // An error occurred, handle it.
            break;
        },
    };
}

Generating outgoing packets

Outgoing packet are generated using the connection's send() method instead:

loop {
    let (write, send_info) = match conn.send(&mut out) {
        Ok(v) => v,

        Err(quiche::Error::Done) => {
            // Done writing.
            break;
        },

        Err(e) => {
            // An error occurred, handle it.
            break;
        },
    };

    socket.send_to(&out[..write], &send_info.to).unwrap();
}

When packets are sent, the application is responsible for maintaining a timer to react to time-based connection events. The timer expiration can be obtained using the connection's timeout() method.

let timeout = conn.timeout();

The application is responsible for providing a timer implementation, which can be specific to the operating system or networking framework used. When a timer expires, the connection's on_timeout() method should be called, after which additional packets might need to be sent on the network:

// Timeout expired, handle it.
conn.on_timeout();

// Send more packets as needed after timeout.
loop {
    let (write, send_info) = match conn.send(&mut out) {
        Ok(v) => v,

        Err(quiche::Error::Done) => {
            // Done writing.
            break;
        },

        Err(e) => {
            // An error occurred, handle it.
            break;
        },
    };

    socket.send_to(&out[..write], &send_info.to).unwrap();
}

Pacing

It is recommended that applications pace sending of outgoing packets to avoid creating packet bursts that could cause short-term congestion and losses in the network.

quiche exposes pacing hints for outgoing packets through the [at] field of the [SendInfo] structure that is returned by the send() method. This field represents the time when a specific packet should be sent into the network.

Applications can use these hints by artificially delaying the sending of packets through platform-specific mechanisms (such as the SO_TXTIME socket option on Linux), or custom methods (for example by using user-space timers).

Sending and receiving stream data

After some back and forth, the connection will complete its handshake and will be ready for sending or receiving application data.

Data can be sent on a stream by using the stream_send() method:

if conn.is_established() {
    // Handshake completed, send some data on stream 0.
    conn.stream_send(0, b"hello", true)?;
}

The application can check whether there are any readable streams by using the connection's readable() method, which returns an iterator over all the streams that have outstanding data to read.

The stream_recv() method can then be used to retrieve the application data from the readable stream:

if conn.is_established() {
    // Iterate over readable streams.
    for stream_id in conn.readable() {
        // Stream is readable, read until there's no more data.
        while let Ok((read, fin)) = conn.stream_recv(stream_id, &mut buf) {
            println!("Got {} bytes on stream {}", read, stream_id);
        }
    }
}

HTTP/3

The quiche [HTTP/3 module] provides a high level API for sending and receiving HTTP requests and responses on top of the QUIC transport protocol.

Related Skills

View on GitHub
GitHub Stars11.4k
CategoryDevelopment
Updated6h ago
Forks958

Languages

Rust

Security Score

100/100

Audited on Mar 24, 2026

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